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Poll

Poll: A non-gameplay feature for the next version

  • Gallery 138
  • Acknowledgements Journal 26
  • Run History Log 5
  • In-game Changelog 10
  • Custom option (you’ll write it in the comments; number of likes = number of votes) 5
  • 2026-10-27
  • —2026-11-02
  • 184 votes
{'title': 'Poll: A non-gameplay feature for the next version', 'choices': [{'text': 'Gallery', 'votes': 138}, {'text': 'Acknowledgements Journal', 'votes': 26}, {'text': 'Run History Log', 'votes': 5}, {'text': 'In-game Changelog', 'votes': 10}, {'text': ' Custom option (you’ll write it in the comments; number of likes = number of votes)', 'votes': 5}], 'closes_at': datetime.datetime(2026, 11, 2, 21, 0, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2026, 10, 27, 12, 56, 43, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 184}

Content

I started collecting suggestions for a non-gameplay feature to add in the next version.

By “non-gameplay,” I mean something that doesn’t directly affect the gameplay itself, but helps with the technical side, convenience, or just the overall feel of the game.

As usual, the poll will stay open for a week.Vote with your heart.

Comments

Adonis

Either gallery or some form of quest log or progress tracker, it's difficult at times to know what to do.

SnowBunny

Can you give us an option to filter out combat actions from the text log? There's too much text and and I don't care that an enemy hit me for X number when I can already see the stamina bar.

LUMMI

Yeah, I can do that. Though I was already planning to rework the text log anyway, even without a poll :D

Zaknar

I would like an option like in Karryn's Prison to let sexual acts advance without player imput. What I mean is when you are knocked down, you have to select the endure or other option each turn but I find it tedious.

LUMMI

I’ll add that option to the next poll. If I don’t forget, of course

JohovassThiccness

Tats or clothes related to corruption would add to the feeling she’s being changed. For Example a tattoo shop in the under area she could run into. and depending on how corrupt she is depends on the tattoos you can get and where they can go.

Ixiah27

Quest log

cordium

Personally, I don't think the gallery is really necessary. All the CG illustrations are meant to be visual rewards for players who've created different game protagonists, so if the goal is just to browse them quickly, it would be better to just give players the illustration packs directly.Based on my experience, it seems that the current talent tree, passive skills, and sexual experiences aren’t integrated very well—they feel more like placeholders for features. It would be great if there were a way to view passive skills in the future.On a separate note, unrelated to this topic: Will the author add active sexual behavior skills in the future? Currently, compliance levels are only presented as selectable options—to be honest, this feels a bit cumbersome and doesn’t convey the subtle evolution of the character as they grow. Ultimately, there should be only one option for “no resistance,” but the level of compliance should vary based on the character’s current progress.I'm sorry, English isn't my first language.

theunfor22

i was thinking that a gallery doesn't add anything either. it's great that we vote for some things, but the moment i see the gallery i already know which one is going to win

LUMMI

Well, I can be a bit of an evil genie too and interpret “gallery” in my own way xD As for the talent tree — that doesn’t really need a poll. I’ll keep gradually updating and changing it over time. That’s kind of the whole point of the “non-gameplay feature” poll: it’s for things that don’t directly affect the gameplay itself. And yes, active actions will be added. Also, keep in mind that for the early versions I deliberately changed the balance so players could reach the scenes earlier, because the original balance was designed around the full game.

BazookaDre

I'd like some options for her visually, like pubic hair, or for some they may like tatoos. Flavor stuff like that.

Frost

I get where you're coming from, but I feel that can mostly be avoided by just showing the player only the events they've already experienced in game, that way creating a certain character still matters because you first need to see the scenes before they become available in the gallery. I see this as mostly a Quality of Life feature, right now it is kind of cumbersome to actually get to the scenes since you need to go out into battle, lose, and then go from there. And since we're going to get more enemies and more defeat scenes, having a place to view them after we've gotten them in battle would be very helpful. I think that also works doubly so for investigation events since to get the unique scenes there you have to go through the investigation again. (Admittedly I haven't done all the routes for the investigation so I don't know if some of the scenes are replayable currently)

Lugbar

Different border color / arrow color for mutually exclusive perks. Especially if exclusive perk is on different tab.

Lugbar

Option to select clothing level.