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Poll

[Survey] Art Style

  • I'm here for this exact look (the Honey Select 2 style you see now). A different style would lose me. 63
  • I like this look, but a different one is okay too (DAZ, Blender, whatever) if the writing's the same. 90
  • I'd actually prefer something more realistic, like the DAZ-style games you've seen elsewhere. 19
  • I don't care about the style. I'm here for the story and the girls. 39
  • 2026-11-04
  • 211 votes
{'title': '[Survey] Art Style', 'choices': [{'text': "I'm here for this exact look (the Honey Select 2 style you see now). A different style would lose me.", 'votes': 63}, {'text': "I like this look, but a different one is okay too (DAZ, Blender, whatever) if the writing's the same.", 'votes': 90}, {'text': "I'd actually prefer something more realistic, like the DAZ-style games you've seen elsewhere.", 'votes': 19}, {'text': "I don't care about the style. I'm here for the story and the girls.", 'votes': 39}], 'closes_at': None, 'created_at': datetime.datetime(2026, 11, 4, 6, 16, 18, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 211}

Content

Another quick survey, no wrong answers.

I'm thinking about the art style for future projects. Which of these is closest to how you feel?

(Optional comment, mayhaps: what's the thing about the current renders you'd want kept?)

Comments

Shinigami

Imo, the proper mix of realistic and "cartoonish" is the key.

SIN·II

I have to admit that changing the art style can cause me significant physical discomfort. This has nothing to do with the story; my first senses cannot accept other styles. In fact, I have given up on many games because of this

DigitalDeviant

Quality is the key and you've improved A TON both in screenwriting and animation. I think as long as you keep putting in the quality like you have, we'll all be as happy as we are. You know the best ways to challenge yourself if you want to, but if you wanna stay in ur comfort zone that's cool too. ❤️ Many directors shoot movies the same way and it becomes "their style" whilst others like to mix it up. No wrong answer lad.

Noble

As long as it’s not that anime style. Don’t know what it is but you know the one. Everything else is great.

Scars

if you can somehow keep the same animation quality with DAZ that you have with HS then I'd prefer that but I've never seen any DAZ animations that even compare with HS tbh. I've gotten used to the HS style but I do know a good amount of people refuse to play HS games since they love realism DAZ provides. (and HS not being allowed on steam I'd understand the want to swap for the next game for that reason alone)

Simon Mathers

I would love a balance of Daz and Honey Select

Enoch Patton

As long as the quality or the animations and looks of the characters stays i sont really care about which one you use. The story is the main aspect though

Newbe163

The design is surely a factor to attract me. And I prefer non AI characters. But overall, the storyline and the communication and the thoughts of the characters are even more important.

Ajaxxs

A and D for me

Орхальдор Грешников

Realistic faces are frightening. I want to cry when I see some emotions... they look like not realistic faces in the horney novel, they look like from horror animated movie, lol But if we are talking about mix... Maybeee, it depends

Vapula

For the current stories (MBML, Sicae), changing the art style would be a problem. I'd say that for a story related to these, it'd also be a problem. For a complete separate project, with no link to current "universe", another style would be OK.

NiiChan

Oh yeah. No, no, no. We're not changing the current project at all. XD

Blkcrow820

I only play AVNs that are done with DAZ or HS/HS2.

婉妮

3D is what belongs. Anime is really not great

海绵🧽

I still like the current art style, niichan

TAxel

Do whatever you want to do, but personally, anything other than hs2 would probably lose me.

Jinxed Dice

I've seen you post Daz renders on Twitter, they still hold that unique style and are excellent quality. So whichever way you go it'll hold up

Eldon Freeman

Isn't B and D sort of the same...?

TMan268

If you could preview some DAZ work that could be helpful. But ultimately you are already good at HS2 and other devs are already good at DAZ and I think that's enough variety for AVN fans

Adventures in Amorinth

Personally the art needs to match the tone or severely clash with it. If the art is cartoonish and the characters are as well it forms a smooth experience in my brain. When the art styles clash on purpose then it makes me think more about how and why I am liking the things I am looking at effect me. If the mood is serious, but the art whimsical it can make me feel a deep sense of unease or dread. If I were in your shoes I would try a very small project just to see if it works. That way I can spend a short amount of time on something experimental and see if it works. And if it doesn't work, use it as a TV show or poster for the background somewhere as a little hidden treat.

lonelyneet

I'd really love to see talented creators break free from the limitations of software like HS2 and reach their full potential. But I also won't have any issue with it if you choose to stay.

Kevin

U can move to daz bt brother never use ai it ruined so many good games already and u r a Perfect story writer and ur animations and intimate scenes are top notch ...i watched my all time favorite game ruined by fucking bad ai....

NiiChan

Is it the thing where devs use AI for their animations? Nah... I'd rather have my animations stiff than use AI on them. I can still learn Blender for animations. Though, ngl, I'm still into HS graphics. Just weighing my options for now, though.

Scythelord

I am fine with anything, but it makes perfect sense to move away from HoneySelect for any future projects. It has been wholly dead for 3 years and the games can't even be legally sold anywhere. DAZ can be great if done right, or ass if not. Blender is the best to be skilled in for any eventuality and allows the most creative control.

Draec

This is the way. Whatever style is easier for you to work with, barring anything with AI crap.

Red Tape Studios

I think making a game with daz would be cool tbh ,why not make bangers with both. Plus HS girls tend to look young for some reason