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this is with a geoshell and a toecap mesh, but its not perfect. there is a small gap between the geoshell and the footcap cause of the subdivisions and smoothing, and im not really sure how to get rid of it.

setting up different kinds of transparency maps is not that hard to do

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Hs

thanks a lot! in my case, I like the opaque one like the second image.

saphirenishi

yeah, just trying to setup different kinds of transparency maps, ill add a couple of them on the final product, with different kind of of strengths, so we can choose between them

Hs

good! many thanks