Escape from Blackwood Manor Dev Log 21st 6th 2026 (Patreon)
Content
Hello everyone, here is my First Developer's Log, I will be Doing these Every Sunday so if you want to know how things are progressing and how close the Demo is to being finished in this case then please come check these out if you have the time, I'll be sure to do a new Image each week with the Major parts Bullet Pointed out if you cant be bothered to read these
So, the Main mechanic for this game to even be considered its own game is what i call the "Escape System", if you have ever played Didnapper2 it may seem similar since that was kind of the inspiration for making this game to an extent, however it is a lot more in depth and will hopefully only improve as development continues, So there are at the moment 4 Standard Escape Minigames, Rope, Harness, Tape and Lock and also a 5th minigame but that is specifically if the "Vibrator" restraint is active, i wont spoil what these games are because part of the fun is playing them yourself but i will say that development is going very well, there is even an overlay tutorial Plugin for the first escape game to give the player hints on how everything works, there are also a lot more parts to the escape system, like a lot I've only glossed over the struggle system so far but I will try to write more about them next week
The next point, Lighting, I've made some major improvements to the last build, it can also be heavily tweaked as to the style of lighting, at the moment I'm testing it out with ringed lighting but there is also a more natural way the lighting can work, I was planning on polling this later on when I drum up some more interest for the game
Next point would be the VN plugin/extension, this isn't anything to write home about its fairly standard, BUT I put in some customization options for text speed and the borders and such, and also added in a secondary function for the Bad Ends, I want everything to have graphics to go with it rather than just descriptions so it was made with that in mind though in the future I will figure out how to have animations in the plugin also/
A big factor to this game and what eats up a lot of time is the Animated Character busts, in this case our heroine but i am manually hand animating all the mouth movements to make them feel natural, I'm also cutting them out and fading them all at the bottom to blend in.
There are at least 32 different poses and expressions at the moment, with the intention of having potentially hundreds by the end, and this isn't counting all the Bondage Busts either though I don't have to animate those since she cant talk with a gag in her mouth so it's a tad easier to work on those.
One Final Point, the menu UI and Buttons are all Custom made, as you might know ive been working on this in secret for months so this first Dev Log isn't just from the Previous week its months of work, The Menu system has an added in Database for the Characters, notes for notes and entries you find in the game, a Glossary for Different Items/BDSM gear you find and also a Gallery for all the naughty pictures you find lying around
That's all for now, i'll be sure to show something more next week and might even poll which Lighting System people prefer, take care