Escape from Blackwood Manor Dev Log 16th August 2026 (Patreon)
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Hello everyone here's the weekly update and it's been another busy week for me, I am working around the clock to try and get this demo finished, ideally i wanted to release it sooner but "a delayed game is eventually good a rushed game is forever bad" is a phrase I've heard before and I'd like to present something great so I'm going to be putting in a lot more effort to show off before release, now onto the weekly update
I've been working on some of the in game cutscenes/VN segments, these are especially challenging because i am attempting to have the environment the characters are standing in be as close to their overworld sprites as possible, for reference the picture above takes place in the same hallway which i showed off weeks ago here, so getting the colour pallets and the tile sizes to match can be quite a pain but worth it for immersion i think, no spoilers but the "Gibbet cage" and Tape escape Failure" as well as a "Tape Drone" cutscene are all finished
Another thing I like to add into the game is fun things like the character reacting to the environment so I've added in a few events like the "mirror event", just for fun, they also have their own animation frames which is why the count went up again this week, in fact the total frame count for the main heroine "Cat" is up to 420 (that's not a joke either its liberally 420 separate frames, weird coincidence), I've also added in a lot of new item descriptions and dialogue just to flesh out the overworld and make it feel more alive
Next is the big one and its regarding the tape escape minigame, i previously wasn't too happy with it (it was pretty much DDR), the other escape games are thematic, with the rope escape you navigate a rope around a maze, harness escape your balancing a buckle, lock escape has you doing a lockpicking segment, with that in mind i have spent a while completely re doing the tape escape minigame from scratch as i had a much better idea of how it should work, its actually pretty good so i will most likely do a mid week update on it so be sure to check in later in the week, that being said i still need to do all the animation frames for the Tape Restraints also so that too could take some time, lots to do still
That's all for this week, thanks for reading and thanks again to my sponsors and Patrons for you continued support as i continue development