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Here's the Weekly Update everyone, been pretty busy once again so i'll go over everything I worked on this week bar all the boring stuff no one wants to hear about like bug fixing or colour correcting sprites

So, last week I talked about the Tape escape minigame, said I'd show some video footage too, well it's coming pretty soon actually I will be able to show this off in a few days because It will pair with something else, the tape escape sprites still aren't done so I've been using wrists to demo the footage (see above) since in this bind state they are behind her back and don't need to be drawn, anyways check the mid week update if you want to see it should be in a few days

Also, i have updated all the Gagged Sound Effects, the ones previous were placeholders the new ones are much better or in my opinion seem more fitting, there's also more of them too in the sound pool so you don't hear the same one over and over again, you will be able to see for yourself in a few days when I demo the Tape Escape Footage, And i might also be able to show off the Inspect mechanic as well so you can see the other sound gagged sound effects, I should also mention that I have also been making other Gagged sound effects for the cutscenes since there are different inflections and emotions that would fit more for certain cutscenes/VN segments

On that note i should probably mention the VN segments, these are sections of the game with detailed/specific artwork in the background and story elements but they have multiple choices in them as well, picking different options can completely change the gameplay or what happens next, you'll see there is at least one of these in the demo if you go looking for it, and maybe more, and on a similar note I've obviously been working on the artwork for these VN segments, bad ends and events, I'm quite the stickler so everything has to look like it flows from scene to scene so i spend a lot of time colour correcting and making sure the actual backgrounds and floor tiles match the overworld

I also did some concept art for a new character, you can see it here if you are a sponsor or a patron, she will also be featured (sort of) in one of the earlier cutscenes on one of the branching paths, which is why I was testing some concept art of her

Thats all to really report on this week for the game other than lots of general spritework and bug fixes, one thing though I have set myself a self imposed Deadline to get the Demo done before the End of september, Ideally before but no later than that so it's not going to be too long until all of you are playing what i've been working on for so long, once again a big thanks to my Sponsors and Patrons i plan to thank you in the credits of the Demo when is released

That's all for now, check out the Mid Week Update in a Few days, and i might do another pinup series also later in the week

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