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A couple weeks back, Scott woke up to discover he had become Twitter's "main character" of the day thanks to a piece he wrote about the movie Shrek in recognition of the film's 20th anniversary. Astute readers might be aware that Scott writes anniversary pieces of this sort frequently, but few have been as critical of their subject matter, and none have stirred up such fiery reactions. Once the heat died down a bit, Scott hopped on the mic with Tasha to work through the experience and what it says about people's relationship to this film, and to criticism itself. Oh yeah, and they also talk about Shrek, and whether Tasha shares Scott's low opinion of the film. 

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Sojan Yadav

I came across this movie playing somewhere in the last month or so and did think how ugly it looked.

Kian Ross

I don't know if every one had this but there is about 10 seconds of silence at about 27:30

Mark

It was interesting hearing Tasha talking about how Shrek was in response to the Disney mega-blockbusters. My experience with Shrek (which was only when it came out it theaters) was in relation to Toy Story 2 (which had come out a year or two before), and at the time thinking, "I hope comedy hasn't become just a sequence of references that we're laughing at just primarily because we recognize them." Haven't revisited either in the 20 years since to see if that criticism still seems fair to either of them.

Sean McGivern

I know we shouldn't read the comments, but one of the picks on Scott's original article is about the technical achievements in the animation, and why that means it doesn't look awful. To quote: 'the lighting, camera lens effects and design of fabrics were all ground-breaking at the time'. This is part of a substantive comment and not the kind of thoughtless yelling that Scott mentions dominating his mentions. One the one hand it's sad that it's lost in the noise. On the other hand I think it's fascinating that it takes an artistic criticism and converts it to a technical debate. This is a very familiar move in the world of video games: in many places a subjective view on how something looks is seen as lesser, compared to an objective description of the purely technical accomplishments involved. (Which, I guess, are literally HOW it looks.)