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The FC 27 gameplay video is out, and with it the first FC 27 Tuning Pack.

🎬 https://youtu.be/l_ThrjGBQSw

The base mod sets the weight. This release is about letting you choose how much of it you want, and how hard the CPU should push back.

🏃 Motion and Motion+

These two add-ons sit on the base mod and follow it: you get them now with early access, and they go out free to everyone together with the base mod.

Motion: sprint, acceleration and jog speeds a third of the way back to the game, turns, animation commitment and pitch grip a little lighter

Motion+: a step quicker than Motion, most of the pace back while keeping some of the mod's weight

Both stay heavier than the game. Use one of them, not both

🔧 Tuning Pack for FC 27

38 options, grouped in families. You pick one option per family, and options from different families mix freely.

CPU: Attack Intelligence (more one twos, decisive runs, better passes), Ball Security (reads your challenge, shields the ball), Defensive Awareness (reads passing lanes, spots runners earlier), Pressure (presses harder, for longer), Tackling (Passive)

Difficulty: Top Difficulty (reacts faster, marks tighter, built for World Class and above), Match Composure (players keep their quality in frantic moments)

Ball: Ball Pace (Slower, Faster, Shot Power Lower, Shot Power Higher), Assists (Harder, FUMA: less help on Assisted and Semi, manual controls unchanged)

Errors: Passing Errors (Forgiving, Demanding), First Touch (Demanding), Dribble Errors (Punishing), Shot Errors (Forgiving), Header Accuracy (Accurate)

Duels: Physicality (Softer, Stronger), Fouls (Looser, Stricter, card strictness stays at the game level), Press Step-Up (Lower, Higher)

Team play: Attacking Runs (Active), Fullback Support (Cautious, Active)

Goalkeepers: Rush (Conservative, Balanced, Aggressive) and Saves (Sharper, Balanced, More Human). The base mod keeps the game's own keeper, these let you change it

Movement: Heavier, and Close Control with a version for Motion and for Motion+

Ball Pace and Assists share their files, so they are one family: pick one of them, or the FUMA preset

🧤 Keepers moved to the Tuning Pack

The base mod now plays with the game's own keeper, and the TrueFoot keeper became two options you can set below, at, or above where it was.

To keep the 1.0 keeper exactly, add Goalkeeper Rush (Balanced) and Goalkeeper Saves (Balanced)

Conservative and Sharper go the other way, Aggressive and More Human go further

⚡ Also in the base mod 1.1

The ball stays closer to the foot when jogging and on the first touch, turns keep their weight

Keepers stand less far off their line when the ball is away from them

When the opponent attacks, defence and midfield drop into their own half instead of squeezing the middle of the pitch

Long shots rebalanced, especially in Career Mode

🔧 Six presets

If you would rather not build your own mix, each preset is one file:

Pure Simulation: the heaviest version, slower movement, a slower ball, more errors

FUMA: every pass and shot your own on Assisted and Semi controls

Hardest CPU: top difficulty, smarter attack, better ball security, sharper reading and a harder press

Creative CPU: a more dangerous CPU with the ball

Physical Battle: stronger shoulders and referees who let more contact go

Lighter Feel: Motion+, the ball closer to the foot, faster passes, fewer passing errors

🔄 Load order

The mod lower in the list wins: base mod at the top, Motion or Motion+ below it, Tuning Pack options and presets below that

A preset already holds its families, so do not add a separate option from the same family

Pure Simulation and Lighter Feel change movement, so they do not go with Motion or Motion+

TrueFoot Hub sets the order for you

❤️ Get it

https://truefootmods.com/download/

Sign in with Patreon, open the FC 27 tab, choose Realism Gameplay + Tuning Pack V1.1, then the add-ons and options you want

TrueFoot Hub 1.7.0 or newer installs and orders everything for you

FIFA Mod Manager 2.2.0 or newer

⚙️ In-game settings

The mod and every option are built and tested on these, so start here before you change anything.

Gameplay Type Custom with Authenticity Features ON

Sliders 50

In Game Settings, set the CPU sliders to Custom at 50. The Tactical preset pushes some CPU sliders to the top, long shots among them, and overrides the mod's balance

Want it harder or easier? Reach for the Tuning Pack first (Top Difficulty, Hardest CPU, Lighter Feel), then sliders

💬 Feedback

Tell me which options you run, your difficulty and your controls. Short clips are gold, especially of the CPU in possession and of duels.

The Tuning Pack keeps growing: new options and presets land over time, and TrueFoot Hub lets you know when they do. A paid tier on Patreon gets new builds first and keeps the Tuning Pack, and the base mod goes out free to everyone once the early access window closes. Thank you for making the time for this possible.

Files

FC 27 Realistic Gameplay Mod: The CPU Plays Like a TEAM | TrueFoot

TrueFoot Realism Gameplay for FC 27: heavier movement, a slower ball and a CPU that plays like a team. Get it: https://truefootmods.com/download The first FC 27 build of the gameplay mod. It starts where this mod always starts, with weight, then gives the CPU a plan with the ball and a shape without it. Motion and Motion+ add pace back if you want a quicker game, and the Tuning Pack lets you tune 38 options or pick one of 6 presets. 🏃 WEIGHT AND TEMPO • Sprint and acceleration were lowered, turns carry more weight • Animations commit longer, so a touch or a turn has a cost • Fatigue shows in movement late in a match ⚽ THE BALL • Pass and shot speeds were lowered across every type • Lob arcs were retuned so lofted balls travel instead of floating • Crosses were slowed and lose some of their curl 🧠 THE CPU IN POSSESSION • Builds up with more patience and keeps the ball under pressure • Players come short and answer a call for the ball • More triangles and one twos, forwards stay high and run in behind • Shoots in the box instead of walking it in 🧤 Keepers moved to the Tuning Pack • The base mod now plays with the game's own keeper, and the TrueFoot keeper became two options you can set below, at, or above where it was. • To keep the 1.0 keeper exactly, add Goalkeeper Rush (Balanced) and Goalkeeper Saves (Balanced) Conservative and Sharper go the other way, Aggressive and More Human go further 🛡️ DEFENDING AND SHAPE • The CPU reads passing lanes and recovers into shape • Fullbacks hold their zone, a high line was pulled back from halfway 🔨 PHYSICAL PLAY • Shoulder duels last longer and carry more weight • Shirt pulls and off balance dribbling after contact • Slide tackles were tuned so a clean slide is not always a foul 🎚️ MOTION, MOTION+ AND THE TUNING PACK • Motion and Motion+: free add-ons that give back pace, still heavier than the game • Tuning Pack: 38 options and 6 presets (Pure Simulation, FUMA, Hardest CPU, Creative CPU, Physical Battle, Lighter Feel) ⚙️ SETTINGS • Gameplay Type Custom, Authenticity Features ON, sliders 50 • Career Mode: CPU sliders Custom at 50 ⚠️ NEEDS • FIFA Mod Manager 2.2.0 or newer • TrueFoot Hub 1.7.0 or newer is the easiest way to install Chapters 0:00 TrueFoot Realism Gameplay 0:27 Weight and tempo 0:42 Goalkeeper Rush (Tuning Pack) 0:59 The CPU in possession 2:12 Physical play 2:28 Defending and shape 2:53 Motion, Motion+ and the Tuning Pack 3:28 Settings New builds reach a paid tier on Patreon first, then everyone for free. The Tuning Pack stays with supporters: https://www.patreon.com/cw/TrueFoot/membership Discord: https://discord.gg/ZWz3frdpbV More TrueFoot mods: https://truefootmods.com #FC27 #FC27Mods #CareerMode

Comments

aletl

Still nothing for Tactical view gameplay?

Penny Ramos

Did you stop working on true engine?

Lachlan

is this free?