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This is the first animation rendered on my new PC with new settings, as well as a new publishing "tactic"

The movement isn't quite as polished, since I was in a rush to see the result - it would be great if you could share your thoughts in the comments or via DM.

I also tried to slightly tweak the final animation export settings to stabilize the bitrate and ensure smoother playback in the VR version < I’d also like to hear feedback from those who actively use the VR version.

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