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Hi team!

A novel offering for you today, the first video I've created for you fine human persons.

As many of you would have seen a few weeks ago I released a VTT Landing Page that went down very well with you all. It was always my intention to create a tutorial for how to use and customise the assets but I got sidetracked with our regular releases. 

But here it is now! Not only that but I have added alot more functionality, assets and automation in the 1.1.0 release.

The video is a bit long and slightly rambling so I have listed some handy timestamps for you below.

Important Note: The following modules are required to use the RC - Landing Page:

- Token Attacher

- Monk's Active Tile Triggers

- Tagger

- Tile Sort - (Optional)

Please ensure these are downloaded and enabled before trying to use the landing page.

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Timestamps

0.00 - Intro

0.51 - Required Modules

1.18 - Importing/Using Prefabs

3.53 - Customising Player Cards

12.05 - Customising Automated Journals 

13.11 - Customising Maps

14.39 - Landing Page In Action

15.26 - Switching Map Variants

16.16 - Toggling Labels

New Foundry Module: The City of Cloister

I am also pleased to announce the release of the City of Cloister Foundry module, I preview it in the video and you can also see a screengrab of it below:

I hope that you find this video helpful but as I mentioned before this is an evolving project and I am an artist at heart not a developer so expect bugs but I will do my best to fix them as quickly as possible.

Your feedback on this project is really helpful so please let me know what you think in our Discord Server or in the comments below.

If you want to gain instant access to my entire back catalog of maps including over 70 premade Foundry Scenes then consider signing up today!

Cheers 

George - The Reclusive Cartographer

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Comments

TRICHELIEU

I updated to this version but I don't have anything in Actor section, are they in a compendium Somewhere ? Or did they only work on Sandbox or simple World building system ?(I'm on another one, specific to a French rpg called "Naheulbeuk")

jack novozinsky

it looks like updating the tiles for the maps isnt working anymore ): any advice?

John G

I found that I needed to remove the active tile trigger action and re-add it to get it to work

christophe leong

next, we need a tutorial on how to use GIMP to modify the player cards! I got it done with Photoshop but now that they moved to a subscription model and since I no longer have the old photoshop stand-alone because that was on my computer that died, I have to figure out GIMP...