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I've made two non-magical items for Treasury Tuesday and both have incidentally been poison-related. This is because I like poison in game systems - conceptually. But between the save DCs and the action economy, poisons can be a little rough to use in Pathfinder Second Edition. This quiver makes it just a bit easier to use by saving on action economy though it can be a resource intensive to make the use of all six vials. Maybe I should have reduced that number, but I do like the base concept I have going on here.

Have a terrific Tuesday!

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