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It's finally done! 😩

I finished creating the renders for all dialogues I've completed so far, and added several gameplay tweaks and features.

There were some scenes I would have loved to include but had to compromise due to how slow Daz Studio runs on my machine.

Change log:

- New story content

- 200+ new renders (Cutscenes and miscillenous)

- Added a quest/task tracker

- Upgraded the Inventory menu

- Fixed an issue with map screen. The map was supposed to show a little icon beside the location names but always bugged out for whatever reason

- Added new map locations

- Added new settings options for music

- Added auto save feature

- Added new songs

- Major code changes and bug fixes

- I encountered a bug in the save system. My options were to spend 2 weeks fixing it, or disabling the "Load Game" option from the In game menu thus allowing me to be productive. So I disabled it for now. You can load games only from the main menu for now. It's a bit tedious but bear with me.

Mega Links (Make sure to highlight and copy the entire link to for it to work properly)

PC : https://mega.nz/file/9UMliZhA#AKNc73tE9AnFpZA9MvNRZDwciE3FpCw11P_MWJQERr4

Android: https://mega.nz/file/gE0SkJIA#l8LIr13HVuR0WJxIMfUC0v3wGpcWgP4rgZGj-XVfIN8

Linux: https://mega.nz/file/tEEgBZ7B#oq0lxMV6fT34SzOeysPvwUauUbhQnoZf9mglykSK0WY

MacOS: https://mega.nz/file/VB0BGJCY#gTV6YVPnsgVHk1CGnNob5s7j6MlfgJCTc782T7whnA8

Just a heads up, I've only tested the PC and Android builds of the game, but the others should work fine.

This update was a helluva doozy, looking forward to the next one.

And thank you for your support! 😊💜

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