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Version 0.4.1 is done and boy is it a chucky one. 

This update focuses on Susan, and includes pretty much all her quests for chapter 2, there are a few more scenes that will involve her in later updates but those will only be accessible once other characters have advanced their quests.

Speaking of other characters, I'll be focusing on creating dialogues for Charlie's quests in the next update. The planning is already done, and some of her dialogues are already written but no renders yet. Unlike Susan's, Charlie's quest renders are much easier to make so I'm looking forward to that lol.

Mega Links (Make sure to highlight and copy the entire link to for it to work properly)

PC : https://mega.nz/file/8QtEETQY#-NiCrJzYl9MaRZhK8NJK9na_dQ1Rdq4zTMJRC_yPJHo

Android: https://mega.nz/file/cItChKga#yzENzxmDyofQw1I3i31t_eZmbzEll-6g_DUg1HeQJh4

Linux: https://mega.nz/file/MEsGCC5Q#kN84riSZGK-VPVAcwpv-g3H51P0N20Ch5xAMMTiMk-o

MacOS: https://mega.nz/file/FR9yEBzA#XQnwjJLt1UmGzOlYUuUxVgvbx-ceeRZxXXujEre1bFw

Change log:

- New quests for Susan.

- 230+ new scene renders.

- 100+ new emotes renders. For characters that will be introduced in the future.

- You can now load games from the pause menu.

- Save games are now sorted by date

- Improved some old dialogues

- Added keyboard shortcuts.

- Added an info screen to view shortcuts.

- Added a dialogue history menu to allow the player to view previous dialogue lines

- Added new features to the dialogue system.

- Fixed some UI issues.

- Game Optimizations. Changed the way assets are loaded into the game, significantly improving the boot up time, especially on Android. Screen transition effects and text scroll speed were tied to the device's framerate which made them display faster or slower than intended on certain devices, this has now been fixed to run at a consistent speed on all devices.

- Integrated the Text Animator Unity Asset to improve the text scrolling feature.

- Reworked the quest system to make it more flexible and maintainable. This would not have been possible without the play mode save Unity Asset I bought from the Unity Asset store with the help of my Patrons, so thanks!

- Modified the character name input screen to be usable for all characters.

- The resolution options in the settings screen now only show resolution settings with a 60Hz refresh rate. Used to display all before.

- The game should now start at a 16:9 aspect ratio on all platfroms. This has only been tested on PC and Android

- You can now skip with the Space/Enter key.

- There was an issue with the "if-else" statements in dialogues that messed up the screen transitions, and would cause random screen shakes/skips when the "Else" block got executed. It's fixed now.

- Once all available quests are completed, a dialogue will trigger to notify the player.

- When the player hides the dialogue box, the button to unhide the dialogue box is now more obvious.

- Bug Fixes.

This update was a blast to make.

As always, thank you all for your support! 😊💜

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