Poll
Poll: Worlds: What to improve next?
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Biomes – variety, uniqueness
6
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Terrains – mountains, cliffs, valleys, plains
6
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Underground
10
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Rivers & Lakes
2
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Oceans & Coasts
2
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Islands & Archipelagos
3
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Climates & Temperature Zones
3
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Points of Interest (POIs) – ruins, temples
8
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Exploration Rewards – hidden chests, lore items
2
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Survivability/Playability – resource balance
6
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Travel Routes – paths, roads, navigational cues
7
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Map Storytelling – implied lore, environmental storytelling
9
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other (comments)
0
{'title': 'Poll: Worlds: What to improve next?', 'choices': [{'text': 'Biomes – variety, uniqueness', 'votes': 6}, {'text': 'Terrains – mountains, cliffs, valleys, plains', 'votes': 6}, {'text': 'Underground ', 'votes': 10}, {'text': 'Rivers & Lakes', 'votes': 2}, {'text': 'Oceans & Coasts', 'votes': 2}, {'text': 'Islands & Archipelagos', 'votes': 3}, {'text': 'Climates & Temperature Zones', 'votes': 3}, {'text': 'Points of Interest (POIs) – ruins, temples', 'votes': 8}, {'text': 'Exploration Rewards – hidden chests, lore items', 'votes': 2}, {'text': 'Survivability/Playability – resource balance', 'votes': 6}, {'text': 'Travel Routes – paths, roads, navigational cues', 'votes': 7}, {'text': 'Map Storytelling – implied lore, environmental storytelling', 'votes': 9}, {'text': 'other (comments)', 'votes': 0}], 'closes_at': None, 'created_at': datetime.datetime(2025, 4, 30, 15, 42, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 64}
Content
Checking for your Opinion
Where do you see spaces and key areas, that i should improve further on future worlds?
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