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Time to throw some light onto something in plain sight. hah.

Plains. Are a fundamental and core biome in my worlds. Treated similar to jungles, forests, or other biomes. In the current biome they are created based on a specific value of the global biome voronoi mask, placing them randomly into the world in between any possible biome.

Over the past weeks i have added more and more sub versions.
Currently:

  • Normal flat

  • Dense high

  • Dry

  • and colorful (medows)

Although they are the most boring Biome. They are the one of the most important one. Giving space, room and clearance, for any builder, ready to visualize their idea.

In vanilla mc they stretch mostly across lower flat lands, while in my worlds, they are terrain indipendent, and can slope up to a small cliff or over a higher elevation, up until a mountains edge.

Generally, all plains have the probability to spawn a variation of misc structure. But the main focus lays on open grassy fields, easily to terraform and modify and build upon.

Interestingly, there offer a great space for other biome to be couple with, like dead sparse forest plains or smaller flower pockets

Thanks for reading. If you have any suggestions, feel free to share your ideas.

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