Agontorm, 6K, 1.20-1.21.5+ (Patreon)
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turntable agontorm.webm
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Content
Web: https://mcmeddon.com/worlds/20260515-agontorm
PMC: https://www.planetminecraft.com/project/agontorm/
loadable in: 1.20+
Intended for: 1.21.5+
Capable of: 26.3+
A 36km² custom Minecraft Survival Map, created by McMeddon. A world with pretty mountain ranges, from north to south and giant open fields and everything in between. The world center has a giant slanted mountain range with beautiful valleys. In the north You find the cold rocky alpine mountains, to the east a giant badlands mesa. To the west a giant mangrove and cherry forest. And the south is split between the black volcano lands, the red desert islands, and the giant jungle plateau. This world was a giant leap. With new & updated forests, structures, and a whole new system to determine the world biomes. Basing it on large world factors, like latitude, rainfall, altitude, coastal and river proximity, etc.
WP:
added new jungle trees: dead, new, young, mature, old, old-tall, and POI
updated birch trees new
updated darkoak deads
added new underground mineshafts
added new plains layers
added the windswept hills as subpolar biome
combined old and newer inland elevations
fixed plains mask error
restructured beach layers
further mixup of inland elevations and flat plains
fixed false connections (deadstone and solo shared the same origin)
fixed a masking bug that would clip out flat sections, causing errors for all biomes
desert, removed cliff erosion
deserts, added more clipping to base terrain and cliffs
reverted waterfalls to previous styles 7-10b tall instead of 15-20b
Created A giant new biome control system
https://drive.google.com/drive/folders/1xJ9lOe9rEfwFAn_yCb48dOeIdDpgg_yE?usp=sharing