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This is Hakardion, a 16km² huge custom Minecraft Multibiome landscape. The focus of this map was the development of the savanna, the addition of 50 new assets and the update to 100+ plants, to increase the ease and survivability of future maps. This map made trees better to chop down, added dozens of lootable structures, and basically added a full new biome.

more details here: https://www.planetminecraft.com/project/harkardion/


https://drive.google.com/drive/folders/1Q-UUhp_Wi1vo35MlYiJCqgHBqUGXSWxw?usp=sharing

Files

Previews only

Comments

Anonymous

Hello! I love your maps but I also love using mods and I noticed you mention if I travel away from your islands I can reach default minecraft land. Would that mean I can use terrain generator mods without messing up your custom map? I would love to make your island my home while exploring modded minecraft with the SimplyImprovedTerrain mod. Thanks again!

mcmeddon

the coreworld wont be affected, and outside the coreworld, vanilla or mod generation takes over :)

Vitaliy Shevchuk

Hi! How I can disable vanilla generation outside the map? Or change to the ocean? Parts of the map are too close to the border and I can see ugly vanilla world. And because of this the atmosphere of the island is lost :(

mcmeddon

ye, something i´ve looked into fixing, upcoming maps will come with special seeds that negate that technically you can re-export maps with the source files and set in world painter the surrounding world to: ocean or alike