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The AmuletTeam has worked more on the Program and fixed some crucial errors that lead to massive chunk and ore errors. Most of these are now *mostly fixed, and with their inside knowledge I'm now able to create bedrock maps again. Sadly not without some huge preparation, but its possible again, and I will start converting all recent maps to bedrock in the coming days

Generally speaking to create a 8k bedrock map will take now ca:
- development not included
- (3-16 h WorldMachine finalization work)
- (4-10 h Worldpainter finalization work)

- 20-80+ min WorldMachine export
- 60-100+ min worldpainter rendering
- 100-300+ min preparation
- 120-240+ min conversion

totaling at about:
- 300+min  up to  720+min
- or "5h up to 12h"
~ just for rendering and preparation time

to get work through the backlog of maps will so take some time ^^
but im on it!

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Comments

Anonymous

Any luck getting the conversion to work? I have been attempting to do so, but haven't been able to. It seem like I need to load all the chunks in java to make the bedrock conversion, which is a bit of a pain.

mcmeddon

jup, thats the way to go - and yes its really timeconsuming taking between 7 and 15h per project, i will soon update more maps - just takes time to manage dozens of projects at that size/time