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So, as part of that "quality over quantity" post, I've been changing a few things on my base model in order to make it and the animations with it look nicer overall.

  • The first 2 images show some close-up detail that I've added to the whole body like skin bumps, so it doesn't look like a smooth plastic like it used, at least for me :P
  • The 3rd and 4th image shows a new body shape that I'll use now, although it is practically identical to before with a few changes. Most notable are the bigger butt, bigger nuts and slightly shorter penis (I mean it is still 55cm/21in long).
  • The 5th image shows new jiggle regions that I want to implement along with breasts, butt, balls, hair, etc. I hope it works! Of course it'll be just a subtle jiggle.
  • I've also changed a few things on the armature (skeleton) regarding eye positioning, finger positioning and penis deformation, which should make animations a bit easier.
  • And lastly I've organized my files better, so now animation files shouldn't suck up GB's of memory and I can now use that free RAM to improve fluid simulations (read jizz simulations)

And that's it! I'm quite satisfied with the changes, it's something that I've been meaning to do for a while but couldn't find a window of free time until now :P

Files

Previews only

Comments

Space Banker

>shorter penis Can you show us?

erostud

I've edited the post with a picture of it but really it is practically the same as before

quill

That texture is really nice. Looking forward to improved fluid sims too.

Everest5432

Id really enjoy a basic comparison between the old and new. This looks great so far.

Nemesis

Well if the cock only is slightly shorter but with bigger balls thats totally fine Erostud.

Zergling

Looks good, nice work fam.

Midnight Sparkle

All of these changes sound great honestly. Really like the look of the first two, which add extra texture to the skin ^^ Hope it works out, and I look forward to seeing what you can create with all of this~ Gonna be awesome ^^