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Today we are serving a dev report summary — bon appétit!

What’s done for upcoming versions:

Content:

Added a ball gag for the “On The Hook” quest

Animations:

Completed some more quest animations and cinematics

Dialogues and missions:

Finished writing dialogues with the junkie character

Other:

Implemented a unified NPC system with body-linked collision, schedule-aware dialogue and auto-hiding in cutscenes

Updated the fabric material to support a new type of texture input

Created a new body-writing material that supports multiple writing layers

Added a goosebumps skin texture that reacts to body temperature

What’s done, work on Lindcliff:

Locations:

Modeling the Museum’s location exterior

Polishing the Farm location (adding new activities and models, added hobo thieves)

Dialogues and missions:

Created some characters and the main quest for the Mineshaft location

Other:

Made the theft mechanic easier to use

What’s planned:

Work on character customization, develop the main quest for the Silver mine location.

For more detailed reports check out our Discord server!

Yours faithfully, Lantsova

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Comments

Moonlight197628

When is the new update? Is it close or another 6 months away? Just wondering. Keep up the great work.

SRT

thanks! still working on the NPC system. the release date is impossible to predict

Lostug the Satyr

Apparently the NPC system is very complex, right?

Chis

Hi SRT. can you please tell me what the controls for the game are?

Loki Donati

tab - inventory, E - interact, left shift - sprint, double-click left mouse on items to eat drink, and break piggy banks for the money