PRT Threat Assessment: Mavuika (Patreon)
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Mavuika patrolling for abyssal incursions in the Mexican state of Sonora, June 6, 2008
Name: Mavuika Huitztla
Aliases: Kiongozi (Swahili for “leader”), Unconquered Sun, Pyro Archon, God of War
Archon Name: Haborym
Disposition: International Cape Team Leader
Location: Varies. Primary residence is The Speaker’s Stadium, Mexico City, Mexico
Origins: Disputed. Suspected Alien Origins
General Information: During the 2007 Abyssal Incursion, Apep itself had appeared to attack and likely destroy Mexico City. Protectorate forces were already occupied elsewhere, and Mexico City was written off as a lost cause after the Final Endbringer and Abyssal Monsters appeared, having already slaughtered or mutated thousands.
Then, to the shock of all, when Apep attacked the final stand of Mexico’s defenders at the Estadio Azteca (now renamed to Estadio de la Sol Invicta) where a large number of refugees had congregated, it was stymied when a burning woman with power on the level of previously witness Archons appeared. Several of the defenders were also immediately granted Pyro Visions, as were many of the defenders in Brazilia, Johannesburg, Lahaina, and Apia, the primary locations of the continuing Abyssal Incursion in what is recognized as the largest single Vision Event to date.
The newcomer was Mavuika, who then immediately rallied the surviving Mexican capes, along with the new Pyro Vision Holders, and severely wounded Apep, driving the Abyssal Endbringer off. Recognizing Mauvika as the Pyro Archon, as all the new Vision Holders had heard her voice when granted their Visions, many present were ready to immediately bow to Mauvika as the new ruler of Mexico, especially with the former president dead in the incursion.
To the shock of many, Mavuika refused, and then drove off into the countryside, leading a number of capes on motorcycles to battle the remaining Abyssal Monsters and cleanse the corruption present. This war lasted for several days, and upon defeating the Abyssal monsters present, Mavuika departed Mexico entirely, heading for Africa, where she continued her campaign against the Abyss. Many heroes from across the world rallied to Mavuika’s banner, as she called for heroes to combat the threat of the Abyss.
In Kenya, in the ruins of Nairobi, Mavuika founded the Triple Alliance, a large-scale hero team for the global south, including heroes from Oceania, South America, and Africa. To this day, the Triple Alliance continues to battle against the Abyss in all its forms.
After nine months of fighting, Apep returned for a third time, attacking León, Mexico directly, while similar attacks by smaller Abyssal forces hit Papeete, Kampala, and Buenos Aires. Mavuika responded, and the titanic days-long battle ended with Apep slain, and Abyssal forces routed on all fronts.
After her victory, Mavuika continued her endless fight against the Abyss, which despite the loss of the Endbringer, continues to plague the global south with continuing incursions and attacks, though on a much smaller scale.
Though many view them as benevolent, the Triple Alliance and Mavuika in particular are continual opponents of the Protectorate and the United States, viewing them as rivals for global favor and funding. This has led to direct clashes between Protectorate forces, cumulating in a battle between President Alexandria and Mavuika that left dozens dead or wounded on both sides.
As such, Mavuika is to be considered an Archon Class threat, and hostile to Protectorate and PRT forces. Troopers are NOT to engage with Mavuika, who is on par with our strongest cape teams by herself.
Personality: Mavuika is described as cheerful, playful, and extremely passionate in everything she does, traits reflected in many of those who have received Pyro Visions. She is also an implacable and tireless foe, working continually against the PRT and our global political goals. Do not be fooled by her cheery demeanor: she will cut you down and laugh while she does it.
Unlike the Tsaritsa, Mavuika can be reasoned with and has on occasion cooperated with the Protectorate, including during the final battle with Apep. However, her mercurial nature makes it difficult to know ahead of time if the next meeting will be a friendly one or a battle.
Classification: Mover 7, Brute 8, Shaker 8, Master 4*, Tinker 5, Thinker 5, Striker 12, Trump 7
Mover 7: Mavuika is capable of independent flight at supersonic velocities, propelled by her flames. This is also her combat speed, rivaled only by the Raiden Shogun in her ability to move across the battlefield at nearly unthinkable speeds and exchange blows so fast that only the most durable and quick capes can hope to keep up with her.
Mavuika also possesses the Flamestrider, an elemental construct in the shape of a motorcycle she can summon at will. With the Flamestrider, Mavuika can cross oceans and continents in minutes, which means she can be at nearly any location globally in less than half an hour, no matter where she currently is. She is also known to ride the bike into battle, though she slows down to her usual supersonic speeds instead of the hypersonic speed she displays during travel.
Notably, she also rides the Flamestrider to the moon and back for sparing sessions with the Raiden Shogun and Dalnim on the lunar surface. She is such a frequent visitor that astronomers have detected a dedicated palace that has been built by the leporidians for her. It is quite easy to tell when Mavuika is sparing with one of the Raiden family, as the explosions are visible from the Earth’s surface when they battle on the near side of the Moon, even in the daytime.
Brute 8: Mavuika has demonstrated extreme resistance to Abyssal corruption, and has repeatedly exchanged blows with Endbringers and President Alexandria that would level mountains and survived. She can be put down, and has sustained serious injuries from those battles that put her out of commission for several days, but the level of destructive force needed to stop Mavuika is on a level that most capes are simply not capable of producing. Even with Tinker tech, no PRT squad is going to be capable of denting Mavuika or even slowing her down in any noticeable fashion.
Shaker 8: While Mavuika is capable of creating large-scale firestorms that are more destructive than any natural fire, this is not her primary ability, nor one she focuses on. Indeed, during their inevitable confrontation, it was noted that Ashbeast had larger-scale flame abilities than the Pyro Archon, much good it did him. Still, this ability is enough to swallow up cities if Mavuika wishes it, though most of the time these purifying flames do not consume humans, only monsters and Abyssal corruption. Still, the large-scale nature of this power is extremely dangerous, especially at the speeds Mavuika can move at.
Master 4* (Disputed): Generally, Archons are given a Master rating for displaying what some call “divine aura.” However, whether or not Mavuika has demonstrated this ability is contentious. Some have claimed she is not even truly an Archon at all, and statements by her at various points make this somewhat contentious. Still, she is indisputably the one who grants Pyro Visions, and some have reported feelings similar to this Archon Aura in her presence, so this rating is left as a warning to troopers should they ever find themselves in her presence.
Tinker 5: Mavuika has created several weapons and devices used by the Triple Alliance in their battles against the Abyss, as well as modified other weapons to be infused with Elemental Energy. She doesn’t seem to be overly concerned with using this power frequently, and doesn’t have the skills that Archons like Kusinali or even Barbados have demonstrated in the mass manufacture of Archon tinkertech.
If you do get your hands on something created by Mavuika, turn it into the Protectorate immediately for analysis, as we would dearly love to gain further insight as to how the Archons create their technology.
Thinker 5: This rating primarily reflects the inhuman processing speeds and reaction times that Mavuika has repeatedly demonstrated on the battlefield. She seems to be an entirely combat-oriented Thinker, with few if any feats in other areas, aside from sports. She is said to have instantly fallen in love with soccer (which she calls ‘fútbol’ like most Spanish speakers) and competes in the Cape League, which she founded, as captain of the Águilas.
This has also resulted in Mavuika being the single most popular figure in Latin America, as she has been repeatedly described as “The SSJ Footballer,” a reference to Goku from Dragonball, who popular graffiti repeatedly depicts as her close companion and/or lover.
Striker 12: Astute troopers will note that Mavuika lacks a blaster rating. This is because nearly all of her attacks are close range, though the size of them could conceivably earn a blaster rating. Still, Mavuika’s blows are utterly devesting, to the point that she is responsible for our president's most notable scar despite her invulnerability to nearly all other attacks. The flames Mavuika creates burn so hot that there is no known material that will not melt or burn, and they have so far proven capable of ignoring every single All or Nothing defense they have gone up against, as well as slaying an Endbringer. All these attacks occur at distances close enough to remain as Striker abilities, but do not be fooled: A Striker 12 with a Mover 7 rating in the same individual means that no amount of distance can possibly protect you from Mavuika. If she wants to reach out and touch you, she will, and nothing but ash will remain.
Trump 7: Pyro is not simply the element of fire, but of energy itself. As Mavuika is the Pyro Archon and thus the undisputed master of Pyro, her ability to manipulate energy is completely unparalleled. This primarily takes the form of fire, but Mavuika can both shut off and turn on large-scale energy sources with ease. This has taken the form of her quieting volcanic eruptions or causing them at will, as well as shutting off parahuman powers that revolve around some sort of energy manipulation or generation.
And of course, as Mavuika does not need to have either fuel, oxygen, or a heat source to generate her flames, as she herself is a nearly endless fount of Pyro energy.
Recommended Strategies: PRT forces are not to engage or initiate hostilities with Mavuika. Should she appear in the United States or allied territories with hostile intent, the correct procedure is to immediately identify evacuation zones for civilians and notify Mavuika of those locations. She has thus far demonstrated a complete unwillingness to engage in hostilities in areas where civilians could be harmed.
If there is an ongoing Abyssal Incursion in the location Mavuika appears, even on US soil, PRT troopers are to cooperate with Mavuika and Triple Alliance forces until the incursion is cleansed. So far, Mavuika has shown a willingness to cooperate with our troopers so long as the Abyss is present. Once the Abyss is cleansed, however, Mavuika is likely to become hostile, and troopers should withdraw until the Protectorate can arrive and deal with her.
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Mavuika is aware that our latest technology and cape production techniques involve the Abyss. She is also aware of who Nayenezgani truly is, labeling them “the Second Sinner.” This is the primary reason she turned hostile on us, along with the fact that she is aware that the Rat King was the source of Endbringers, and seems to think we actively encouraged the creation of Apep and its rampage before we subdued it. She has destroyed multiple Cauldron facilities in member countries of the Triple Alliance and has raided others that are near their borders, including the Tuscon facility.
As such, Mavuika is to be considered a top priority for dealing with. If we have the opportunity to kill her, we will take it. We don’t know what the consequences of killing an Archon are, but her repeated interference in our harvesting of Abyssal Energy means that she needs to be dealt with, permanently.