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Well... August was fun. I received some news, some good, some midly bad. So overall... productive~ (Tip: be as close to the right when turning while driving... I failed my driving test).

One such news worth mentioning is the fact that I have a fatty liver. I don't feel bad... I think. But it does mean I do have to exericise daily. The downside is that that means I will have less time to make games... the upside is I will have more time to watch anime. Weeee~

Onto game news! As you might have imagined, must of my dev time was spend doing IDOLIFE. It was part of a gamejam, so we had 30 days to implement it. I started thinking about it before the deadline, but all the programming, writing, and art was made after the deadline started. I have my doubts about how the concert part ended, but I have not received any negatove feedback about it... so shrug. If you feel it could be improved, say so, I won't bite (I promise nothing about Six tho).

If you haven't, play the game. Its a fun story on the very least:https://6six6.itch.io/idolife

Oh! And important news: I am going back to school! Thats the BIG THING I was hinting at. I hope to be... somewhat constant and maintain making games. I will aim to either do it myself, or Commission people to do it. So hopefully you get your games on time. (On the very least, The next 5-6 releases of Bimvestigations should be easy enough to release).

Games:

ResMaid: Dev will start soon! Should hopefully take less dev time since I commed some maps and story.

Binvestigations: More art is been done. One big piece was commissioned!

Mockingbird: Its been developed.

Magisit 2: Kuroko just released a very THICC release, so check it if you havent

Oathbreaker: we are commissioning really pretty stuff. Cant wait for you to check it out

IDOLIFE: It just released! Check it out! https://6six6.itch.io/idolife

Comics:

Twicelight: We just released what I personally call it, the end of the first night. So if you haven't check it out, now is a good time to start.

Succubus x Hero: In production!

Rebirth of Eden: In Production x 4 (one artist is somewhat late in the delivery). If anything, you will see RoE content for close to a year. Yay.

Bimbo Quest: Its on Mass list

Afterlifers: In production and in the release schedule

Dreaming Between Orchards: I beleive also in production

Mini Comics: Give ideas

Files

Comments

Richard Penner

MacOS has announced the end of life for Intel CPU support and even OS-shipping Rosetta emulation. To date, I have had pretty good success with recent RPGMaker games by downloading the Windows version and using node and the run-electron package. This is a bit technically challenging, and it comes with the expense of downloading the PC Chromium engine (basically a Google Browser with relaxed security) for each game. Are there obstacles/antipathies to shipping the slimmed-down package of "just the game files" ?