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Perk Points: 1

Perk Options:

Elemental Force (2 Points)

Unlocks your ability to manipulate the classical elements using the Force. Note: Training these abilities is up to you.

Life Force (2 Points)

Unlocks your ability to manipulate life using the Force. Includes advanced healing and life-extending capabilities. Note: Training these abilities is up to you.

Iron Claws (1 Point)

Your ancestors had claws strong enough to tear through the Taungs’ natural armor. That has passed down to you. Your claws are now sharp enough to cut through even the toughest of materials.

Magic (5 points)

Unlocks your ability to train in the various magical traditions of the Galaxy. Note: Training these abilities, and finding people who can teach them to you, is up to you.

Physical Enhancement: Strength (1 Point)

Increases your strength score and physical ability cap by 5.

Physical Enhancement: Agility (1 Point)

Increases your strength score and physical ability cap by 5.

Physical Enhancement: Vitality (1 Point)

Increases your strength score and physical ability cap by 5.

It’s tempting to get Iron Claws, Ali’ya thought. Even Lightsabers can’t cut through beskar, but the ability to manipulate the elements, or even life--the ability to heal . . . that is worth much more than a few points. Save point.

Perk Point saved for later.

Vital Statistics Points: 2

Strength: 10 (+5 Togorian) = 15

Agility: 15 (+5 Togorian) = 20

Vitality: 15 (+5 Togorian +2 Underdweller) = 22

Intellect: 15 (+10 Learning Prodigy +2 Improved Memory +1 Technology Adept) = 28

Will: 20 (+10 Force Prodigy) = 30

Charisma: 15 (+1 Noble Lineage) = 16

Lucky: 9 (+5 Lucky) = 14

Let’s add one to Luck and one to Intellect, Ali’ya decided. I want to wait on the physical aspects until I see how much my race will affect them.

New Vital Statistics:

Strength: 10 (+5 Togorian) = 15

Agility: 15 (+5 Togorian) = 20

Vitality: 15 (+5 Togorian +2 Underdweller) = 22

Intellect: 16 (+10 Learning Prodigy +2 Improved Memory +1 Technology Adept) = 29

Will: 20 (+10 Force Prodigy) = 30

Charisma: 15 (+1 Noble Lineage) = 16

Lucky: 10 (+5 Lucky) = 15

Current Quests:

Noble Lineage: Find out your noble ancestry

Revenge: Find out who killed your parents and avenge them

Force Proficiency: Increase three of your Force skills to Proficient: 1

Forceful Intent: Increase at least one of your Force skills to Professional: 1

Professional Padawan: Increase at least one of your lightsaber skills to Professional: 1 before being taken as a padawan

Research Master: Increase at least one of your technology or knowledge skills to Master: 1

Time to Learn: Have a Jedi take you as their padawan learner

Skill Quests: Choose to elaborate

Skills:

Beginner → Novice → Trainee → Adept → Proficient → Professional → Expert → Master → Legendary

Note: Languages do not go above Professional. Professional: 100 in a language means full fluency, even for technical terms in the fields you are familiar with

Skill Points: 130

Skills:

Acrobatics: Novice 18

Appraise (objects): Beginner 20

Appraise (companies): Beginner 84

Architecture (small buildings)

Architecture (large buildings)

Architecture (ecumenopolis)

Art (Drawing): Beginner 20

Art (Painting)

Art (Sculpture)

Astronavigation

Cartography (land)

Cartography (water)

Cartography (space)

Climb: Adept 22

Cooking (food)

Combat (claws): Novice 11

Combat (fists): Beginner 18

Combat (martial arts--Cathar): Trainee 55

Combat (martial arts--Teras Kasi): Beginner 4

Combat (melee weapons): Beginner 22

Concentration: Trainee 44

Deception: Adept 3

Disguise

Distilling

Editing (academic): Novice 81

Editing (biographies)

Editing (memoirs)

Editing (novels): Proficient 45

Editing (plays)

Editing (poetry)

Editing (politics)

Editing (short stories)

Editing (textbooks)

Etiquette

Farming (hydroponics)

Farming (rural, mechanized)

Farming (traditional)

Finance (investments): Proficient 6

Finance (loans)

Finance (sales): Adept 78

Force (Battle Meditation)

Force (Blast): Adept 5

Force (Dash): Novice 80

Force (Drain)

Force (Drain Knowledge)

Force (Empathy): Trainee 68

Force (Enhance): Adept 20

Force (Guidance): Trainee 5

Force (Heal): Beginner 14

Force (Imbue)

Force (Ionize)

Force (Lightning)

Force (Pull): Novice 90

Force (Purge Toxins)

Force (Resistance)

Force (Sense): Trainee 38

Force (Shield): Adept 11

Force (Stun)

Force (Telekinesis): Trainee 70

Force (Trance): Novice 20

Force (Tutaminis)

Force (Valor)

Forgery

Geography (Hyperlanes)

Geography (Deep Core)

Geography (Core)

Geography (Colonies)

Geography (Inner Rim)

Geography (Expansion Region)

Geography (Mid-Rim)

Geography (Outer Rim)

Geography (Wildspace)

Handle Animal

Handwriting: Professional 40

History (Coruscant): Novice 18

History (Galactic Republic): Trainee 10

History (Hutts): Beginner 20

History (Jedi Order): Trainee 40

History (Mandalore): Beginner 8

History (Torgoria): Beginner 34

History, Broad (Deep Core): Novice 20

History, Broad (Core): Trainee 18

History, Broad (Colonies): Novice 22

History, Broad (Inner Rim): Novice 4

History, Broad (Expansion Region): Beginner 82

History, Broad (Mid-Rim): Beginner 35

History, Broad (Outer Rim): Beginner 20

History, Broad (Wildspace): Beginner 2

Holonet Navigation: Novice 35

Insight: Beginner 52

Intimidation

Jump: Beginner 18

Language (Binary): Beginner 4

Language (Bocce): Beginner 1

Language (Dai Bendu): Beginner 70

Language (Galactic Basic): Professional 5

Language (Huttese): Novice 10

Language (Mando’a): Beginner 1

Language (Ryl): Beginner 65

Language (Togorian): Adept 80

Language (Togruta): Beginner 14

Law (Coruscant Local)

Law (Galactic)

Law (Jedi)

Library Navigation: Trainee 31

Lightsaber (Shii-Cho): Trainee 18

Lightsaber (Makashi): Trainee 56

Lightsaber (Soresu): Beginner 30

Lightsaber (Ataru)

Lightsaber (Djem So)

Lightsaber (Shien)

Lightsaber (Niman)

Lightsaber (Juyo)

Listen: Novice 22

Literature (fiction)

Literature (non-fiction)

Literature (poetry)

Mathematics

Mechanics (Droids)

Mechanics (Hovercraft)

Mechanics (Lightsaber)

Mechanics (Starships, small)

Mechanics (Starships, medium)

Mechanics (Starships, large)

Mechanics (Weapons, small arms)

Mechanics (Weapons, artillery)

Mechanics (Weapons, vehicles)

Medicine (amphibians)

Medicine (aquatic animals)

Medicine (felinoids)

Medicine (fish)

Medicine (humans and near-humans)

Medicine (humanoids)

Medicine (insectoids)

Medicine (non-sentients)

Medicine (other)

Metallurgy (forging)

Metallurgy (industrial)

Metallurgy (knowledge)

Movies (fiction)

Movies (non-fiction)

Nature (Desert)

Nature (Forest)

Nature (Plains)

Nature (Tundra)

Performance (Acting)

Performance (Comedy)

Performance (Dance)

Performance (Music, Brass)

Performance (Music, Drums)

Performance (Music, Keyboard)

Performance (Music, Singing)

Performance (Music, Strings)

Performance (Music, Woodwinds)

Performance (Oration)

Persuasion: Novice 38

Piloting (Bikes)

Piloting (Hovercraft)

Piloting (Spacecraft, small)

Piloting (Spacecraft, medium)

Piloting (Spacecraft, large)

Politics (Coruscanti)

Politics (Galactic Republic)

Politics (Jedi)

Pharmacology

Religious Knowledge

Scent

Sleight of Hand

Slicing

Spot

Stealth

Swim: Novice 1

Tracking (rural)

Tracking (space)

Tracking (suburban)

Tracking (urban)

Tracking (wild)

Typing: Trainee 18

Webpage Design: Beginner 60

Weapons (artillery)

Weapons (blasters)

Weapons (demolitions)

Weapons (slugthrowers)

Weapon Design (ballistic)

Weapon Design (lasers)

Weapon Design (plasma)

Weapon Design (other)

Weaving

Winemaking

Woodworking

Writing (academic): Proficient 2

Writing (biographies)

Writing (memoirs)

Writing (novels): Professional 62

Writing (plays): Beginner 40

Writing (poetry): Proficient 30

Writing (politics): Beginner 18

Writing (short stories): Adept 30

Writing (textbooks)

. . . 

Okay, maybe part of the reason Ali’ya was avoiding allocating skill points was just to avoid that massive list.

Force Trance was, perhaps, the easiest skill to level up. It was also rather time-consuming, requiring hours upon hours of meditation where time simply stopped. Handwriting was simple to level up, but not easy. Having reached the professional level, only speed-writing or ornate calligraphy made much of a difference to his skill level. Hence, why Ali’ya was drawing House Dooku’s coat of arms. While the banner was an easily-copied (if ornate) geometric pattern, the formal coat of arms was far more difficult. It involved painting as much as it did calligraphy, with four spine-wolves at the corners and a curled Tirra’taka--a type of reptilian dragon--in the center, resting upon an argent (silver) shield. Above it was the crown of the Counts of Serenno. Beneath the coat of arms was a simple banner, which displayed the family motto Always Forward for Serenno. It took her five hours to get it right, having to gently remove paint using cloth, water, and the Force with every small error--something that helped increase her telekinesis, as well as getting her used to fine control. Larger and lighter objects were easy to life. Small ones were as difficult as heavy ones, though for different reasons. With heavy objects it was about trusting the Force and yourself to both have and use the right amount of power. With small objects it was about being very, very precise with what you wanted to lift. One of the ways Ali’ya liked to practice was by trying to pull a single piece of dust off the floor. She was yet to succeed--the least she was able to get was a small handful--but it was an interesting exercise and a good way to cool down before bed.

As Ali’ya waited for the coat of arms to dry, she released her control over the Force. She lay back in her chair, letting her mind float amidst the waves of the world. She did not seek anything, nor pull any threads, nor try to examine the objects around her. She simply floated, resting, flowing back and forth with the tides of the Force.

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