Chapter Nine (Patreon)
Content
Perk Points: 1
Perk Options:
Elemental Force (2 Points)
Unlocks your ability to manipulate the classical elements using the Force. Note: Training these abilities is up to you.
Life Force (2 Points)
Unlocks your ability to manipulate life using the Force. Includes advanced healing and life-extending capabilities. Note: Training these abilities is up to you.
Iron Claws (1 Point)
Your ancestors had claws strong enough to tear through the Taungs’ natural armor. That has passed down to you. Your claws are now sharp enough to cut through even the toughest of materials.
Magic (5 points)
Unlocks your ability to train in the various magical traditions of the Galaxy. Note: Training these abilities, and finding people who can teach them to you, is up to you.
Physical Enhancement: Strength (1 Point)
Increases your strength score and physical ability cap by 5.
Physical Enhancement: Agility (1 Point)
Increases your strength score and physical ability cap by 5.
Physical Enhancement: Vitality (1 Point)
Increases your strength score and physical ability cap by 5.
It’s tempting to get Iron Claws, Ali’ya thought. Even Lightsabers can’t cut through beskar, but the ability to manipulate the elements, or even life--the ability to heal . . . that is worth much more than a few points. Save point.
Perk Point saved for later.
Vital Statistics Points: 2
Strength: 10 (+5 Togorian) = 15
Agility: 15 (+5 Togorian) = 20
Vitality: 15 (+5 Togorian +2 Underdweller) = 22
Intellect: 15 (+10 Learning Prodigy +2 Improved Memory +1 Technology Adept) = 28
Will: 20 (+10 Force Prodigy) = 30
Charisma: 15 (+1 Noble Lineage) = 16
Lucky: 9 (+5 Lucky) = 14
Let’s add one to Luck and one to Intellect, Ali’ya decided. I want to wait on the physical aspects until I see how much my race will affect them.
New Vital Statistics:
Strength: 10 (+5 Togorian) = 15
Agility: 15 (+5 Togorian) = 20
Vitality: 15 (+5 Togorian +2 Underdweller) = 22
Intellect: 16 (+10 Learning Prodigy +2 Improved Memory +1 Technology Adept) = 29
Will: 20 (+10 Force Prodigy) = 30
Charisma: 15 (+1 Noble Lineage) = 16
Lucky: 10 (+5 Lucky) = 15
Current Quests:
Noble Lineage: Find out your noble ancestry
Revenge: Find out who killed your parents and avenge them
Force Proficiency: Increase three of your Force skills to Proficient: 1
Forceful Intent: Increase at least one of your Force skills to Professional: 1
Professional Padawan: Increase at least one of your lightsaber skills to Professional: 1 before being taken as a padawan
Research Master: Increase at least one of your technology or knowledge skills to Master: 1
Time to Learn: Have a Jedi take you as their padawan learner
Skill Quests: Choose to elaborate
Skills:
Beginner → Novice → Trainee → Adept → Proficient → Professional → Expert → Master → Legendary
Note: Languages do not go above Professional. Professional: 100 in a language means full fluency, even for technical terms in the fields you are familiar with
Skill Points: 130
Skills:
Acrobatics: Novice 18
Appraise (objects): Beginner 20
Appraise (companies): Beginner 84
Architecture (small buildings)
Architecture (large buildings)
Architecture (ecumenopolis)
Art (Drawing): Beginner 20
Art (Painting)
Art (Sculpture)
Astronavigation
Cartography (land)
Cartography (water)
Cartography (space)
Climb: Adept 22
Cooking (food)
Combat (claws): Novice 11
Combat (fists): Beginner 18
Combat (martial arts--Cathar): Trainee 55
Combat (martial arts--Teras Kasi): Beginner 4
Combat (melee weapons): Beginner 22
Concentration: Trainee 44
Deception: Adept 3
Disguise
Distilling
Editing (academic): Novice 81
Editing (biographies)
Editing (memoirs)
Editing (novels): Proficient 45
Editing (plays)
Editing (poetry)
Editing (politics)
Editing (short stories)
Editing (textbooks)
Etiquette
Farming (hydroponics)
Farming (rural, mechanized)
Farming (traditional)
Finance (investments): Proficient 6
Finance (loans)
Finance (sales): Adept 78
Force (Battle Meditation)
Force (Blast): Adept 5
Force (Dash): Novice 80
Force (Drain)
Force (Drain Knowledge)
Force (Empathy): Trainee 68
Force (Enhance): Adept 20
Force (Guidance): Trainee 5
Force (Heal): Beginner 14
Force (Imbue)
Force (Ionize)
Force (Lightning)
Force (Pull): Novice 90
Force (Purge Toxins)
Force (Resistance)
Force (Sense): Trainee 38
Force (Shield): Adept 11
Force (Stun)
Force (Telekinesis): Trainee 70
Force (Trance): Novice 20
Force (Tutaminis)
Force (Valor)
Forgery
Geography (Hyperlanes)
Geography (Deep Core)
Geography (Core)
Geography (Colonies)
Geography (Inner Rim)
Geography (Expansion Region)
Geography (Mid-Rim)
Geography (Outer Rim)
Geography (Wildspace)
Handle Animal
Handwriting: Professional 40
History (Coruscant): Novice 18
History (Galactic Republic): Trainee 10
History (Hutts): Beginner 20
History (Jedi Order): Trainee 40
History (Mandalore): Beginner 8
History (Torgoria): Beginner 34
History, Broad (Deep Core): Novice 20
History, Broad (Core): Trainee 18
History, Broad (Colonies): Novice 22
History, Broad (Inner Rim): Novice 4
History, Broad (Expansion Region): Beginner 82
History, Broad (Mid-Rim): Beginner 35
History, Broad (Outer Rim): Beginner 20
History, Broad (Wildspace): Beginner 2
Holonet Navigation: Novice 35
Insight: Beginner 52
Intimidation
Jump: Beginner 18
Language (Binary): Beginner 4
Language (Bocce): Beginner 1
Language (Dai Bendu): Beginner 70
Language (Galactic Basic): Professional 5
Language (Huttese): Novice 10
Language (Mando’a): Beginner 1
Language (Ryl): Beginner 65
Language (Togorian): Adept 80
Language (Togruta): Beginner 14
Law (Coruscant Local)
Law (Galactic)
Law (Jedi)
Library Navigation: Trainee 31
Lightsaber (Shii-Cho): Trainee 18
Lightsaber (Makashi): Trainee 56
Lightsaber (Soresu): Beginner 30
Lightsaber (Ataru)
Lightsaber (Djem So)
Lightsaber (Shien)
Lightsaber (Niman)
Lightsaber (Juyo)
Listen: Novice 22
Literature (fiction)
Literature (non-fiction)
Literature (poetry)
Mathematics
Mechanics (Droids)
Mechanics (Hovercraft)
Mechanics (Lightsaber)
Mechanics (Starships, small)
Mechanics (Starships, medium)
Mechanics (Starships, large)
Mechanics (Weapons, small arms)
Mechanics (Weapons, artillery)
Mechanics (Weapons, vehicles)
Medicine (amphibians)
Medicine (aquatic animals)
Medicine (felinoids)
Medicine (fish)
Medicine (humans and near-humans)
Medicine (humanoids)
Medicine (insectoids)
Medicine (non-sentients)
Medicine (other)
Metallurgy (forging)
Metallurgy (industrial)
Metallurgy (knowledge)
Movies (fiction)
Movies (non-fiction)
Nature (Desert)
Nature (Forest)
Nature (Plains)
Nature (Tundra)
Performance (Acting)
Performance (Comedy)
Performance (Dance)
Performance (Music, Brass)
Performance (Music, Drums)
Performance (Music, Keyboard)
Performance (Music, Singing)
Performance (Music, Strings)
Performance (Music, Woodwinds)
Performance (Oration)
Persuasion: Novice 38
Piloting (Bikes)
Piloting (Hovercraft)
Piloting (Spacecraft, small)
Piloting (Spacecraft, medium)
Piloting (Spacecraft, large)
Politics (Coruscanti)
Politics (Galactic Republic)
Politics (Jedi)
Pharmacology
Religious Knowledge
Scent
Sleight of Hand
Slicing
Spot
Stealth
Swim: Novice 1
Tracking (rural)
Tracking (space)
Tracking (suburban)
Tracking (urban)
Tracking (wild)
Typing: Trainee 18
Webpage Design: Beginner 60
Weapons (artillery)
Weapons (blasters)
Weapons (demolitions)
Weapons (slugthrowers)
Weapon Design (ballistic)
Weapon Design (lasers)
Weapon Design (plasma)
Weapon Design (other)
Weaving
Winemaking
Woodworking
Writing (academic): Proficient 2
Writing (biographies)
Writing (memoirs)
Writing (novels): Professional 62
Writing (plays): Beginner 40
Writing (poetry): Proficient 30
Writing (politics): Beginner 18
Writing (short stories): Adept 30
Writing (textbooks)
. . .
Okay, maybe part of the reason Ali’ya was avoiding allocating skill points was just to avoid that massive list.
Force Trance was, perhaps, the easiest skill to level up. It was also rather time-consuming, requiring hours upon hours of meditation where time simply stopped. Handwriting was simple to level up, but not easy. Having reached the professional level, only speed-writing or ornate calligraphy made much of a difference to his skill level. Hence, why Ali’ya was drawing House Dooku’s coat of arms. While the banner was an easily-copied (if ornate) geometric pattern, the formal coat of arms was far more difficult. It involved painting as much as it did calligraphy, with four spine-wolves at the corners and a curled Tirra’taka--a type of reptilian dragon--in the center, resting upon an argent (silver) shield. Above it was the crown of the Counts of Serenno. Beneath the coat of arms was a simple banner, which displayed the family motto Always Forward for Serenno. It took her five hours to get it right, having to gently remove paint using cloth, water, and the Force with every small error--something that helped increase her telekinesis, as well as getting her used to fine control. Larger and lighter objects were easy to life. Small ones were as difficult as heavy ones, though for different reasons. With heavy objects it was about trusting the Force and yourself to both have and use the right amount of power. With small objects it was about being very, very precise with what you wanted to lift. One of the ways Ali’ya liked to practice was by trying to pull a single piece of dust off the floor. She was yet to succeed--the least she was able to get was a small handful--but it was an interesting exercise and a good way to cool down before bed.
As Ali’ya waited for the coat of arms to dry, she released her control over the Force. She lay back in her chair, letting her mind float amidst the waves of the world. She did not seek anything, nor pull any threads, nor try to examine the objects around her. She simply floated, resting, flowing back and forth with the tides of the Force.