Weekly report 337 (Patreon)
Content
Hi everybody.
Happy Friday. I hope you’re all doing well and have had a great week. Here’s our report:
I’ll start with myself, since I have relatively little to report. Most of my week was spent taking care of household chores and the kids to free up as many work hours for Chestnut as possible. I will add the completed artworks to the game as soon as they’re ready. There are also a few other coding and writing tasks I want to do: a few weeks ago, Tlaero showed me a way to improve the player experience while the game is loading, and a server member, Bibifoc, sent me a mod that improves the UI. First of all, thank you to both of them! If I can, I want to test these features and incorporate them into the game for the upcoming release.
Chestnut has been working hard every day for weeks to get the art ready. She’s been trying to bring the art to a level that she’s happy with, and that matches the rest of the game. She’s making progress, but some scenes need trial and error before we get the concept right. Unfortunately, that means we won’t be able to meet our projected late October - early November deadline. Even if Chestnut finished all the art tomorrow, which is unlikely, I would still need time to add it to the game, adjust the text, re-pose the sprites, and then test everything to ensure we’re not publishing a buggy release.
I’m sorry to all of you who were hoping to play the new content early next month. You have been incredible supporters, and I hate disappointing you. I had promised myself never to announce our internal deadlines, and I wish I had stuck to that. Chestnut is putting a great deal of effort into this, and I sincerely hope you will enjoy the update once it's ready.
On a related note, if you joined this month (or renewed your subscription) because of our announced October deadline, please send me a direct message here on Patreon and I’ll refund your pledge.
Have a wonderful weekend.Cheers!