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Hi everybody.

I hope you've had a good week. Here's a summary of what Chestnut and I have been doing:

Chestnut:

She worked on editing the art of the beginning of the content of Gomira, doing variations for the intro cutscenes, and also working on the sprite of Percy, the bard -- a friendly character introduced in 0.7. We liked his original design, but we thought he was a tad too good-looking, so Chestnut has been working on his design. Looking at her PC, I honestly think he's now too ugly, but the editing is not done, and I will have to test it in the game. 

Pistachio:

I had, overall, a productive week. I added some of Chestnut's completed artworks (mostly cutscenes), reworked some text, and posed them. Right now, I'm working on the scenes that I left from before because they were more complicated (I still haven't touched the controversial part mentioned last week). Last night, while trying to pose a scene I had difficulty with, I found a major game-breaking bug, which I fixed. 

What's next:

Chestnut will work on Percy's design, and I will test it in the game. Then we may go through the first half of Gomira's first quest to list necessary edits for her to focus on.

I want to try to finish these final couple of dialogues (and one event) from Gomira's last quest. I will then focus on the audio and the animations, adding all of the artwork and beginning the polish phase. I doubt I can do all of these in a week, but I'll do what I can.

That's all.

Have a wonderful weekend.Cheers

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Comments

Avman72

Thank you for the update!! Any idea when the next release will be out?

Sh0tgun_Jacks0n

Y'all, this is like a certain Valve game that shall remain nameless; every time you ask for a release date, Gaben pushes it back another five hundred years.

AreYaWinningSon

I remember also pointing out that the bard was very pretty back when we first saw him. Could you elaborate on why you want to tone down his apperance?

david hester

Back in September of 2022, I was intrigued by the idea that in v.8 that the focus would return to Holly. I wasn't a big fan of Gomira specifically nor of monster girls in general. In short, I continued my patronage not based on anticipation of v.7, but rather in hopes that v.7 would be delivered in a timely cycle and that the project would head in a direction more to my liking. Unfortunately, it seems that v.7 is mired in reworking assets that were completed a year ago and not focused on much brand new content. As with January of 2022, this January began with apologies about how challenging the previous year had been and requests that your patrons not ask for specific release dates. I am uncertain of the challenges that have confronted the Magic Nuts family over the past two years. I have observed, however, that your development was faster when you published detailed project plans in years past. Development projects that I have worked on in the past benefited from detailed milestones and the sharing of those milestones with the customers. It may feel like additional overhead, but it creates accountability not just between the development team and the customers but within the team as well. Barring greater transparency and specificity, I fear that this project that showed such wonderful progress initially will never be completed.

Mr F

RIP in peace Hot Percy, you were too hot for this world 😞

BrickTheThicc

I wish I could make 7500$ a month to never finish my job. But woe is me I'm just a lowly electrical engineer making less than half of that while destroying my body working 80 hours a week in my surprisingly physical job.