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THE NEW DUNGEON/COMBAT TEST BUILD IS HERE!

Help Sophia the adventurer find the witch talisman within the halls of the fae! 

This is a build for Windows. It can be played with a controller, or with keyboard and mouse. Don't forget to read the README file for known bugs and issues with this rough test build, and please let me know what you think!

Files

Comments

Kestrel

Looks great! The battle animations in particular are really satisfying!

Hexalt

Thank you! I’m eager to implement more complex stuff, like combo-attacks with her baton and her kick attack, amongst other skills.

MuffinTopManor

Tho brief, I liked what I played through! The pitfall scenes were cute, the combat was fun, of course the stuffing was satisfying in your talented way of designing perfect round guts and nice sounds. I was deeply disappointed though, that there was no way to alter Sophia's weight or stuffedness, I really expected pitfalls to have a different interaction after I lost to slimes or after I overate at the healing place.

Hexalt

This build is really barebones compared to what I have in mind for future builds. For this first build I wanted to give people a sample of what the this thing will play like, and hopefully get them excited for what the project will be like as it develops. I will be adding much more foods for Sophia to eat and much more possible interactions in regards to her weight. Is there anything in particular you might like to see in regards to her weight? I can't promise anything but I like to hear what people think. Thanks for playing and thank you for your kind words.

MuffinTopManor

Thank you! If you're asking for input then... well I'd love to see the impact of stuffing and weight gain. Reactions at mirrors, impeded movement, different dialogue when falling in pitfalls, bridges that collapse at fatter levels, doorways you can't always fit into, other characters commenting on Sophia's body, clothing malfunctions, that kinda stuff is all my jam! I'm really into humiliation, contrast, stuckage, and the effects before and after gaining

Hexalt

You might be happy to know that I have some things like that planned for an upcoming build, specifically the mirror stuff and also having something flimsy collapse under Sophia's weight. I will say that impeded movement is something I'm trying to avoid, because I fully expect the player to want Sophia to stuff herself and I wouldn't want to handicap combat for doing that. In general I want the kink stuff to be a reward for playing the game well, rather than a punishment.

Bob Billing

This looks extemely pomising

Shimy

Great game, but at the beginning when I enter a door I see the whole screen white, I don't see the slimes and the other monsters, I don't know if it's a problem or it was programmed like this.

Hexalt

Sounds like the game crashed.

Shimy

thank you