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Well - we haven't started playtesting it yet. Part of the challenge of doing a million things at once is that when life gets to lifeing, your schedule sort of melts away.

Part of what I'm working on though is prioritizing my creativity - thank you Patreon for being such a great catalyst for that - and as such, this has in no way fallen off my radar.

To that end, we'll be trying it for the first time since we formalized the last round of changes this weekend, and I'm so excited.

Here's some details - open to all - about what I'm building. I can't wait for you all to see it.

- 4-6 person co-op game, team vs the game to win - no table based competition
- Board and card, with lots of fiddly bits and building
- Mechanics focused on building and completing objectives before the last round of the game

I was trying to think what the logo would look like, but we were looking through some things that Andrew/Gnerble has drawn for me in the past, and there he was, our game mascot, just staring me in the face.

More soon. I can't wait for you all to be silly with us :D

Love and Cookies,
-Misty

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