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This is just what I was able to get done. couldn't animate the boss creature in Godot in time for this week ends upload, but I at least wanted to show that i got the Shmup to function and got the basics down. (pause menu, volume settings, basic enemies, the design style of the game, etcetera).

controls: Arrow Keys / Dpad for movement. Z key / joypad button 0 (bottom action, Sony cross, Xbox A, Nintendo B) to fire. you may need your mouse to click on certain menu options as due to offline reasons, I didn't have time to fix them before the designated upload date i had planned.

However, since this is going to be a longer project and I'm turning my focus on getting it done, I'll be trying to upload something once a week, even if it's just some lewd concept art paired with some LORE.

As for the power situation, I've found a temporary work around until we can afford to get things fixed. Till then, probably gonna have to focus on work but i still wanna maintain my once a week uploads on Fridays at 7est. until then, y'all stay safe out there and aim high in life but watch for the flying boxes.

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