Still testing methods to put animations into godot. (Patreon)
Published:
2026-03-14 17:00:07
Imported:
2026-03
Videos
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BonedynamicsPro Beat JiggleMaker imo.mp4 -
Elf Flexi Binding.mp4 -
Game Gal Expansion.mp4 -
Learned how to properly bake physics and use IK.mp4 -
Shantae BE - Rough.mp4 -
Toon Test.mp4 -
Vector Flexi Bone Test.mp4
Downloads
Content
Whole bunch of animation progress. working with blender has made me better at understanding bone tools and point binding which kinda translated back into moho. tried a few more recommended styles but I think I prefer my usual painterly animations or the pseudo 90s cartoon lined work I did. I would rather the end project be a larger file than to compromise on the visuals. But i'm defiantly going to keep learning blender for 3d stuff on the side as it reignited a spark of creativity and helped me see new ways to use my other programs.