From '0.2.X.X' to '0.3.X.X' (Patreon)
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Hey everyone! Thanks for sticking with me on this journey. Integrating the various systems into a cohesive whole proved more complex than anticipated and the work that I thought would take a few days ended up lasting the entire month. The biggest problem was making scene changes happen instantly, without needing a long time to load.
The good news is that the new framework works successfully within the editor. This is the third framework I created for this project and it is fantastic when it works, it will significantly speed up development moving forward!
The not-so-good news is that I'm currently ironing out a few bugs in the build, which can be trickier to tackle. I could do a demonstration by recording the editor, but I don't think that would be honest, I prefer to only present the system when it is working 100%. I'm also avoiding editing the scenes so I don't need to reassemble them later in the event of a necessary change, but I've kept working on the game elements separately.
I don't want to end the month without everything working, so I'm going to try to force my way through the next few days. Wish me luck.
Thank you again for your incredible support!
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