[Release] Steps 4 Happiness v0.2.2.0 🥳🥳🥳 (Patreon)
Content
Hi friends, this is the test build of the game, the public and definitive update will come next week, or after I fix the possible problems you point out to me.
- Windows: Mega, Workupload
Thank you so much to everyone for continuing to believe and support me in this hard year. Making the year that comes better than this one will be an easy task, so I wish that we continue on this progression, always having better years than the last with more and more achievements and happiness. Happy 2022 to all of us! 🤗
Changelog
New content:
- Inclusion of 4 characters (Angel, Chloe, Jason, and Misty).
- Inclusion of 2 extra characters.
- Inclusion of 8 scenarios in 5 different locations
- Added 20 scenes, 10 with lewd content (3 daydreams, 1 total nude, 2 oral only, 1 anal, 1 foursome, 1 lesbian, and 1 Penny's botty call)
- Several lines of thought that give hints for the continuation of the game (some lines of dialogue outside the scenes were also included for this purpose).
- Nicole's gameplay.
Improvements:
- Redesign of all characters, standardizing skeletons, expressions, topology, and changing textures.
- Improved clothing for almost every character.
- Some small modifications to the scenery.
- Swapping sprites in the interface and some bug fixes when pressing buttons.
- New mechanic for adding objects on the body of characters, (which allows, among other things, the long-awaited “load money shots”).
- Added mechanics to control TV screens and cell phones in the game (still little used in this update).
- New water shader for shower and bathtub (not yet shown in this update).
- Added interface for text chat between characters.
- Cursor-controlled camera movement now rests with the cursor in the middle of the screen.
- Eliminated the "double blink" that used to happen in some characters.
- New shader for eyes.
- Improvements in the contact dynamics between characters.
- Added character switching mechanics.
- New and improved game element activation system that fixes bugs from the previous version.
- New save system based on the aforementioned activation system. (Old saves have become obsolete).
- Countless game editor improvements that will make it easier and faster to add content in the future.
Known issues:
- When you roll in a scene, the character can keep the facial expression from the next scene or lose any expression. It will be fixed soon.
- When characters have their eyes closed, there are flashes in which the eyes open. It's already been fixed for the next update.
- When the camera changes position, there may be a single frame with characters out of position. I spent a lot of time trying to fix this, but for now, this is sometimes unavoidable for dynamic animations (hair, breasts, and character gaze direction). But if you see the entire character out of place, or if the awkward position remains for more than one frame, let me know.
- There is a dead end if you finish movie night with only Penny. This prevents you from seeing some scenes and the conclusion of the chapter. I recommend that you save the game at the beginning of the conversation with her in the movies and try out other options, or choose Nicole in the previous conversation with Misty. This has already been fixed for the next update. Thanks M9urizzo for the tip.
- Some characters hotspots are activated even when the character is not in the location, when you click the character appears. This has already been fixed for the next update. Thanks to Vollhonk for the warning.
Also, there are details in the animation that need polishing, such as hands entering objects, which can also be caused by dynamic animation issues. Even if it's just a detail, if something strange bothers you, you can let me know and I'll be happy to resolve the issue as soon as possible.
How to report bugs:
Just leave a comment describing the problem and in most cases, it will be fine. If need be I will send you a message explaining how to send me your save file so I can check. In case of visual bugs, like bent arms, for example, a screenshot can help me understand the problem.