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Hey everyone!

Finally releasing this video today! It's a bit different than the usual, I got sick right before making it so I decided to make it a bit different than usual, being a quick look at a newer indie title that I wanted to recommend. The next video will be back to the regular format!

If at any point you wanna play the game, by all means stop watching and go play it, the video spoils the story of the game!

I'll see you soon with some art and after that, updated for the new video, cheers!

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A Game That Understands Megastructures

Go to https://surfshark.com/corax or use code corax at checkout to get four extra months of Surfshark VPN! There are tons of indie games, as well as other media, based on megastructures or otherwise deling with megalophobia (the fear of massive objects), but Metal Garden truly understands how to work with a massive scale in this format and I wanted to share that with you in this video! Spoilers ahead, be warned! Support on Patreon!: https://www.patreon.com/c/coraxanimates Follow on Twitter: https://x.com/corax42 Business inquiries: corax.animation@gmail.com I played Metal Garden a while ago and I was struck by how big of an impression it left on me, despite being a shorter indie title. The massive brutalist architecture, the vast landscapes with just enough familiarity to evoke the right feeling, the sparse but effectively written lore, the rich and detailed soundscape - it all culminates in a strong experience that takes advantage of being an indie, reaching past it's limitations with intentional design.

Comments

BasicallyWiz

What the hell how hasnt youtube recommended me this video yet