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Today Troy has published ten more challenges for adventurers who dare tread underground. My maps are also bundled in to make a neat package for you to enjoy. :)  

Read more: https://2minutetabletop.com/10-more-underground-encounters/  

We continue our coverage of caves with the second set of cave encounters. These next ten will complete our 1d20 list before we move on to a guide for running everything subterranean. As you might have come to expect, each encounter has a short flavor introduction, explanation on how to plan and run it, as well as possible variations for your own game. We aim to provide everything you need to feel inspired and confident in planning your own adventures! 

Let's devise even more in the comments! I like the idea of metal-munching crab men... 

And, as always, please go thank Troy on his Patreon page, where you can also find more encounter primers, how-to guides, and fun written content. 

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10 More Underground Encounters - 2-Minute Tabletop

A shifting of stone freezes the adventuring party. They cluster together, backs pressed and eyes scanning for any signs of movement. But the cavern extends far beyond their light. They flinch and twitch at the sounds of scratching beyond the darkness, waiting for whatever might leap out.