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[Hotfix 0.54a]

Fix the character's body glitches on some GPU.

Note: You only need to redownload the build, no need to redownload the mods files. 

Pro Version

Standard Version

Hello everyone,

True Facials v0.54 is now ready! As it comes with a lot of big technical changes under the hood, we decided to release this Technical Test version ahead of the full release early next month.

If you encounter issues, please help us to report them on our Discord's Bug-Report channel.

I. Characters:

Not all characters are included in this Technical Test, with the full roster (more than 50 now) to be released next month. The Character-Poll for April will also start shortly. 

[NEW] Morrigan

[NEW] Honoka

[NEW] Pharah

[NEW] Mr. X

[NEW] Judy

Akali

Primrose Office

Primrose

Queen

Succubus

Generic Male

Mercy

Tifa

Widowmaker

Marie Rose

New map: Japanese Classroom

II. Major Features + Devlog:

We now utilize Dual Quaternion skinning with scaling + unlimited bones for characters, which offer much better overall deformation quality.

Mesh normals (used to calculate lighting) is now calculated per frame which offer correct lighting in any pose and proportion.

Clothing parts now deform the body together much more pleasantly.

Some of these are offline rendering techniques that are almost never used in games. Instead, developers use various hacks and workarounds to mask the errors. However, in order to push True Facials further, we needed to do this properly.

As such, many systems had to be written from scratch to keep all of our existing features like clothing, customization, fluid, physics, animation... working, while maintaining performance (they're offline techniques for a reason). It was quite a challenge, but also a chance for me to learn, improve the existing code, and think about how future features would fit.

Unfortunately, I didn't expect this much of an overhaul when we started, which heavily affected our release schedule. To improve on this, major features will now stay on another branch until they're ready. We can continue to release new content and smaller improvements in the meantime.

II. Other features & Improvements:

[POSE] Wrists are now posable by dragging the forearm (different modes for LMB and RMB, hold Alt for tooltips).

[POSE] Improved feet posing when placed on surfaces and fixed the twitching problem on some characters.

[POSE] Improved elbow and knee pose with better control and range.

[SCRIPTING] You can now play .mp3 sounds from the "Sounds" folder of your script with PlaySound or PlaySoundAt (example in Tutorial).

[SCRIPTING] Characters can say any matching .mp3 voice file in the Voice folder with character.SayCustom(param[] searchStrings) (a random file if there are multiple matches) (example in Freemode's dialog with "Say something for me." option).

Bedroom lamps can now be controlled per individual, and gym lights can be controlled per pair.

Fixed some UI elements not updating properly.

Fix the missing smearing mascara feature on some characters.

Fix the problem with the body collision of several characters.

Sound effect when ejaculation inside and outside.

Patching several memory leak problems.

Hailey now has a full sport bra, instead of half.

Better match the skin color of several characters.

Fixed various smaller problems such as Jinx’s eye control, Succubus's tail...

Thank you very much for your support,Henry.

Files

Comments

Daniel Djordjic

Hello Henry! Loving the new test version as always, and of course the new forearm and hand movement is spot on. It would be nice if its possible, too have that movement to the foot too. You know just bending the foot up, down, left and right. I think that would give much more freedom and make a big impact too the poses and even make new ones possible. Wish you and the team the best, and Good Luck with the game creation in the future. 🙂

Moon

Hi, I have radeon 5600m and steam deck. Build bugging on both of them. Like T-poses and ragdoll doesn't work, glitch textures, etc. v0.53 works fine. What could be the problem?

usuaiiy

I like this game so much ❤

El Cuervo Dark

Hi, it won't load for me. It just stays on a black screen. The previous version worked fine for me, but this one doesn't.

HenryTaiwan

Hello El Cuervo Dark, Could you tell me your computer specs? Also, please try to run v0.54 without any old characters from the previous versions. They are incompatible.

vindi eri

Hello, i'm getting T-Poses as well on 5700XT and 7 3700X. 0.53 is fine

Mike Lynch

Sound and animation seem fine, but the actual characters are just jagged deformed triangles and straight lines.

El Cuervo Dark

I have a Ryzen 5 4650G 16gb RAM 3200MHz, Windows 10. I use intergrad graphics on the processor. and I did not use previous characters.

琉璃

same

HenryTaiwan

Please download the hotfix and see if this issue persists.

HenryTaiwan

This should be fixed with the hotfix, if you still have problems please help us report them. Thanks.

HenryTaiwan

Please check out the hotfix and see if the problem persists, thank you.

HenryTaiwan

Please check out the new hotfix, thanks.

x

Hey, seems like this build is running smoother idk why. Wrist thing is amazing. However, pp is now clipping through stomach much more than before. It happens after game is on for a sec. Absurd size difference stuff is not an option now :S - This for pro ver. Also, is it possible to add a shoulder / torso /feet/hand size slider? Love the game.

HenryTaiwan

Could you help us with some screenshot of the clipping problem? We'll increase the size limit in the full release to fit more with prior versions. As for more body customization, we'll unlock more as they become compatible with the animation system. Thank you for the encouragements.

Brolic

I cant get the mods from the old build to work. when i start it up i get a black screen

HenryTaiwan

Mods from prior versions is not compatible with 0.54, we'll make that clearer in future releases when that happens. We'll be releasing all prior content for v0.54 in a few days. We know it's not ideal, but a lot of times it's required for technical improvements.

x

https://postimg.cc/ftfwstgj I realize that at some point it has to clip through, it does not with this pose 100%; I've saved the poses with same chars, same size, same pose, same everything (naked or not). Happens until I restart the game. It only happens if I edit the pose - then if I save that same pose, reopen game, reload the previously edited pose = no cliping; (loading whole scene, not just pose) (Edit) Here's another example of the cliping, before and after restart: https://postimg.cc/xqjW29M1 https://postimg.cc/30w6CZYv Also, here's another bug. I had a vid and posted it here, but then it got taken down from the place, and I deleted it before it did, so I'll have to recreate it. The characters grab stuff with back of their hand whatever or which ever character it is. It is also fixed with restart.