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Pro Version

Standard Version

Hello everyone,

True Facials v0.57 is on the way! Since this is a major update, we decided to release a Technical Test version. If you encounter issues, please report them in our Discord's Bug-Report channel.

Important Note: Because of the new features, we have changed the hotkey buttons:

Hold [ `] Tilde Button for Tooltips, previous [Alt].

Hold [Shift] Button to move multiple characters, previous [Ctrl].

[Esc] Button to open/close the Menu, previous [ `].

I. Characters:

As with prior Technical Test versions, the roster is kept smaller to help us focus more on new features. Everyone will be available in the full release.

[NEW] Faye Valentine (Cowboy Bebop) [R2 Studio]

[NEW] Power (Chainsaw Man)

[NEW] Ivy Valentine (Soul Calibur VI)

[NEW] Bayonetta (Bayonetta 2)

[NEW] Eve (Stellar Blade)

[NEW] Scarlet (Final Fantasy VII Remake)

[NEW] Emilie de Rochefort (Tekken 8)

[NEW] Yuffie Kisaragi (Final Fantasy VII Remake Intergrade)

[NEW] Madeline "Maddie" (Pumps) [Memz]

[NEW] Lily Artemis II (Stellar Blade)

Akali

Primrose

Primrose Office Lady

Queen

Succubus

Generic Male

II. New Maps:

Japanese Hot Springs Bathroom

Convenience Store

Feudal Japan Tea-shop

Dueling-ground Island

The maps assets are still under development. Visual bugs and unstable performance are expected.

III. New Lighting System & Customizable Skyboxes.

The rendering system has been completely overhauled, allowing for much more physically accurate lighting than before.

As such, you can add your own skybox, which will alter the lighting of your scene! Simply put them as PNG into "TrueFacials\Mods\Skyboxes" and click RMB on the sky to cycle!

IV. Material Control:

You can freely customize the look of any individual part of a character! Including their skin, hair and outfits.

While holding Alt:

Drag LMB on a part to change its color.

Drag RMB to change its material properties (metallic, smoothness/wetness).

Click RMB to change presets or reset to base.

Click LMB to copy the last change to the current part.

V. Body Canvas [Experimental - Pro Version]

Make you own piece of body art with dynamic paint and water!

Paint will stick and flow on any part of a character, water will clear the paint as they flow and make the surface wet.

While holding Ctrl:

Drag LMB on characters to paint.

Drag RMB to wash paint with water.

Scroll up/down to change the paint preset.

Hotkey B is used to clear all paint and fluids.

VI. Other Improvements (incomplete):

Multithreaded animation system, much better performance for higher number of characters.

Many enhancement for the skin, including pubic hair, skin pores and better blending.

More posing capabilities, hands can now grab arms (though not both hands on both arms at the same time).

More will be detailed in the full release.

VII. Known Issues:

The game starts with setting Anti Aliasing: TAA, please change to FSR3.

GPU performance might be more intensive.

An issue where characters could sometimes fall through the ground.

Some body parts and outfits cannot be painted on. In some cases, painted textures may appear pixelated.

Loading very large PNG files for sky-maps (over 16k res) may cause the game to crash.

VIII. October's Poll result and King's Choice

Here are the Results of the October Poll

1st: Juliet Starling (Lollipop Chainsaw)

2nd: Tatyana "EVA" (Metal Gear Solid Delta)

King's Choice: Alcina Dimitrescu (Resident Evil: Village) by Karon Hui.

IV. Devlog:

This is quite awkward. As you know, we were supposed to release v0.57 with the multithreaded animation system. However, I started some rendering tests after that and fell right into a rabbit hole.

In fact, it is THE rabbit where every devs falls into, and they're lucky to get out with a wrong answer. Because there is no right answer if you need dynamic lighting, quality and performance.

While we might not have found the mythical perfect solution, we have found one that provide the look and capabilities that TF needs. The new rendering system is what allowed us to work on Body Canvas and Material Control, which is what we (and possibly you) have wanted for a long time.

More good news, we have a 4th team member (and the second programmer)! He had actually worked a lot on the new features and is proving to be vital to our future development. There is much more that we want to do with TF, and now we're more geared for it!

I hope you enjoy this and the full release!

Henry & team.

Files

Comments

Inferno Icon

is there any way to add other males from past builds? i dont like the generic male i always used either cloud, leon, or geralt

Inferno Icon

I tried putting some of the 0.56 mods in the folder and they work but the lighting is weird for them and the eyes are all black. Is there a way to back port the new characters to the 0.56 build I would rather have more characters than any of the changes no offense inteneded.

HenryTaiwan

Other male characters will be available in the Full Release. For now, this Technical Test version has a smaller roster to focus on bug checks and feature testing.

Gent

Anyone else have buggy audio on the standard version?

HenryTaiwan

The audio problems were unexpected caused by the new Unity version that v0.57 uses. We will fix it in the full release.

Firerisevinc

Hi Henry & Team, first I just want to say I´m a huge fan of your work. One of the best projects there is in my humble opinion. The new features of this release all work pretty great as far as I could see (Pro-Version). especially the new renderig system impressed me. Dont know if this is the right way but here are the little things I noticed: - when spawning more than 2 characters the girls sometimes tend to have some glitches regarding their posture. meaning some body parts are repositioning themselves and wobbling around uncontrollably until the whole character just looks disfigured. - some parts of the new outfits dont seem to work as intended especially when putting them on other characters (e.g. the pants of Yuffie are making the hips too small to fit the legs, or the thong of Maddie is too wide and doesnt align correctly with the hips) - i hope there will be an option to "customize" the pubic hair thing because I´m not a fan of those personally (but I guess you will be adressing this in the full release :D) Cheers and thanks again for the good work!

hankly

Are there any plans to add a anthro horseman or minotuar? Id subscribe to a special high tier just for that.

Mooseguy

Love the option to customize hair/clothing/skin color. Another customization option that would be nice would be to change hairstyles between characters, and also change individual pieces of clothing rather than entire outfits.

sync232

When loading characters from previous versions their faces have different color from the body.

HenryTaiwan

Character assets from previous versions will not work correctly with this version. They will be available with the full release.

Richard Kullman

ok, what standard version to load that has all characters up to date, or how far back do i need to scroll to download mods?

HenryTaiwan

The v0.57-Technical Test only has 6 characters from the base game and 10 new characters from the mod files. You can find both the download link for the game and the mods file in the post “True Facials v0.57 Technical Test - Standard version Download”. Please note that characters from the previous version will not work correctly with this version.

CowOfCthulhu

Any idea when we can expect the v0.57 full release?

TheSaddestSadist

So I don't have to wait for Alcina Dimitrescu once again (TwT)