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The six elements of drama as applied to RPGs.

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Master Class 1: Overview

This video is about Master Class 1: Overview This is an overview of Aristotle's Poetics and how PDM uses i to design adventures.

Comments

robert fransgaard

I think the "don't have side quests" is a generally good advice (same with don't split the party), but it can be done where you rotate in turn order. I had a recent game where one person is held in a giant bird cage in a dragons lair. Two other heroes are trapped in a prison below held by kobolds and the fourth hero is a total newcomer so is entering the dragon's dungeon from the main entrance. Going around the table, with some heroes fighting, some heroes sneaking, some heroes interacting socially, worked really well and was generally seen as one of the most interesting games in our 2-year campaign. I think it is when you, as you said, focuses 10-15 mins on one or a few characters, that things become dull

Grendel

Awesome insights! My one issue, not really with you, but trying to figure out how I could or if I should handle it differently, is the whole side quest thing. It is not uncommon for my “table” to at times have this group go here or that guy go there. I try to balance time as best I can, and try to limit and outright avoid someone having to “monitor the computer screen”, but I almost feel that these side events are necessary.

Erich Tolbert

I think if it works for your group go for it. I think the real point is to make sure all players feel included in some way, that time is not wasted with half the group twiddling their thumbs, and that the main story you are all collectively making is not subtracted from. As long as it meets that criteria you’re probably doing fine. Anything that subtracts from that or ruins you or your players fun I’d cut.

Nicholas Wells

Depending on the circumstances, the DM and players could do a discord chat throughout the week where characters can do something solo, if both parties are willing. It is extra work, but some players and DMs can get a lot out of it, especially for skill monkeys who want to do their own thing, or anyone wanting to build a subplot in the game. Also, is there a discord channel set up for your community, Prof?

Nicholas Wells

Also, given your leveling system, this could be a great way to facilitate the deed that would be required for a character to level

nsideddice

A window? I always thought he worked in a dark dank dungeon.