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Videos

Content

I show you how I create, edit, and promote DungeonCraft videos. From choosing a topic to choosing a thumbnail, I discuss it all.  I also talk about what you're going to see in the first half of 2021. 

Files

Previews only

How I Make Videos

This is "How I Make Videos" by DungeonCraft on Vimeo, the home for high quality videos and the people who love them.

Comments

Steven

Hey PDM, keep up the good work. I enjoy all the types of vids you put out. I'm 51, so I come from the first Edition of DnD. My game as a DM has improved leaps and bounds from all the info and ideas you put out there. As far as DnD becoming to cartoonish, Ask my 20 something year old's 5e enthusiast how they felt about The Haunted Keep. They weren't to happy, in a good way, about the ass kicking they got .Let them run around in your game playing Trick or Treat. It's up yo us as DMs to provide the scares.

The Byronic Ted

I personally find all these obstacles forced onto you by YouTube´s algorithm quite terrible! Sadly many of those have made social media into how they are today. But let's not deepen that at this point. Keep up your good work and go on and fool / manipulate the algos to your advantage. ( ;-P)

Eric Mason

So your biggest audience is Millennials ;) Not a lot of Zoomers yet, but they'll start getting old and crusty like the rest of us in time. (No generation hate, I'm later gen X married to an early Millenial, and proud uncle who plays hobby games with a Zoomer nephew and his friends.)

Enrique Rivadeneyra

Tears almost came to my eyes when prof says " I'll be crafting this week" really love you and your crafts, profesor.

Ryan Szesny

The shit posts are popular to hate on, but that is a gimic; most of those guys have a transient audience that they are always chasing. Seems short sighted, and I do not see huge channels doing it. I think good content always wins out in the long run.

W Nash

Okay... New Patreon here. (I've been meaning to do this for a few months, but just recently got around to it.) I'm a 64-year-old female, which with your statistics makes me pretty unique among the viewership. I am fascinated by the algorithms and the data that You Tube uses to decide if a video is particularly popular, or particularly unpopular. I probably watch more DungeonCraft videos than any other channel, except for woodshop videos. But there are some really popular Dungeoncraft videos that are still in my "Watch Later" list. It's not because of content, timing, or anything else. It's because I watch videos at the end of the day with a glass of wine and an open mind. Please keep up the good work and I will do my best to get caught up.

Máté Gergely Balogh

PDM, is it possible that one of the reasons why people watch your videos around noon US time is because a lot of us are watching from Europe, where that would be early evening? 38 male, started in my early 30s (not a lot of D&D players where I live when I was younger) with pathfinder, went on to 5e, and now I am trying to convince my group to play OSR, or let me make the game more like hardcore mode or Deathbringer

Daniel Defazio

Thanks! That slab of XPS eventually became "Ultimate Arctic Terrain." I think it's one of my best Also working on a video about painting FrostGrave cultists. It's called "Painting 20 minutes in 2 hours." It will be up next Saturday on Patreon.

duhduhduhDON

I’m 32; only played 5e for the last 2-3 years. Got hooked pretty quick. Decided to DM my own homebrew campaign after about 10 sessions as a player. I immediately wanted something smoother and found your channel. I pick up some topical videos of others, but you and Colville are the only two I watch regularly.

Todd Sharp

You got me thinking with two facets of this video; never stopping and staying at top of listings. You’ve also mentioned before that there is an average length beyond which it is kind of pointless to go. Why can’t you produce like a tv series? Why can’t you produce your own promo’s just to keep hitting the algo’s? Plan out a ‘season’.. 10+ episodes.. film short 30-60 second promos for them, setting the release schedule.. Release the promo’s in your off cycle. This way, you can back off for 2-3 weeks, take some family time. Dump a short promo every few days; feeding the algo’s.. Then go into production cycle for a few weeks, churning out your normal production level.. At the end, generate a bunch more 30-60 second promo’s for the next season... Train your viewers expectations. The TV networks have already trained most of the primary demographics who watch you. I’m afraid your on a track to burnout and frustration, not to mention the schedule you’re trying to keep marring the quality of the product. I love your work and understand how much effort goes into scripting your stuff versus the vapid talking heads all over Twitch.. some of us won’t abandon you just because you take some personal time.

Bernabe Costales

I have a question regarding the channel content: what is the goal that you're trying to shoot for when studying the analytics? Are you attempting to look for a certain number of subscribers and revenue from Patreon or videos? Or, a certain amount of view count on all videos like an increasing average over time? "Pays dividends", but is this intended to increase exposure and be a for-profit enterprise? I think this video and others that are Patreon-only provide really important insight on how and why you plan the videos, but I feel like I miss something where you dive in deeper when trying to think on content to make, be it reactionary or inflammatory or otherwise. This isn't a dig; it is more just trying to understand what the motivations to "follow the algorithm". I think all the video content you put out is great, so however you make your decisions to generate the content is fantastic. Dana Howl put up a Patrons-only video that went over her lessons from 2020 going to full time content creation. I like the concept that Todd Sharp mentions, where you release content on a regular and scheduled basis. There are other Youtube channels which actually use a "Premiere" function which pushes a notification to people that allows them to set reminders as well as chat engagement.

Scott Spears

Thanks for the behind the scenes look into Professor Dungeon Master's Studio. I'm a film/video professional and educator I appreciate how the production values have increased. I like that you use editing to good effect. Too many channels are talking heads or the camera waving around to cover everything instead of using the power of editing. I teach screenwriting on the side at large midwestern university and like how you use story structure to create narrative tension. The games I play in lack cohesive stories. I am contemplating doing a screenwriting channel on youtube but between projects and teaching, it's tough. I'm an older player who started out in 1e and love the old school feel of your games. I did have one question, where'd you get your new stone wall for your set? Did you buy it or build it? I have considering steaming D&D and that wall adds so much production value. I'll do some research on your video editing issues. I'm not a Mac person but know many who are. Thanks again!

Mathew Spurlock

I will occasionally click Wasd20, Dungeon Dudes, and Taking 20 videos, but yours are the ones I watch over and over again. You're doing great and for me it's no competition.

Mikhail Joseph Agudo

16:00 I'm guessing... it's because there is a way to block ads on YouTube when you are not subscribed to a channel, through third party means. They will count as a view but AdSense won't register it because the ad itself wasn't viewed. I do this too, because when I watch somebody I don't normally watch sometimes the video can be dumb (like random drama videos or pranks) and I don't really feel like sitting through an ad nor giving the channel money. Some people just block all ads at all times.