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Videos

Content

Adhesive Tom, Barbara, Veronica, Maria & Michele enter the Leaning Tower of Death.

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Veiled Society Live Play 3.mov

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Comments

reluctantartsy

I’ve probably watched hundreds of online play since the advent of CR, from Tablestory to Roll20, and enjoyed the varied “shows,” but this was the closest in making me feel that I was actually watching D&D (RPGs) played. Michele’s hand going in the bowl and searching for a specific treat was priceless reminding me of my own treat grabbing practice. But the best moments in this offering was Veronica’s shear joy at the 20, and her observation as to why they were transporting Moonrock on rickety stairs. You may have felt off your game, but the joy everyone had is right there on their faces and with their reactions. If that’s an off day, can’t wait to see one where you feel on top of it. Thank you for sharing this with us.

Will Smith

It’s really good to see you use UDT, and how what you shared in the last video played out in real life. Sometimes I feel off my game as well, and it’s nice to see even seasoned DMs have an off day. Usually my players don’t notice and it didn’t seem yours did either. Maybe I should just record some of mine and observe. Thanks for these. I appreciate these and am glad I upgraded my patreon subscription for them. Very helpful.

Randall Case

I get what Tom is thinking. It's an OD&D thing. Creatures had a morale # and there were triggers that could cause a morale check. If you get the critter's to cross it then they could surrender, find ways to end the fight that will save their skins, or whatever. This is an OD&D module, so maybe he was expecting that to pan out. I personally play AD&D and the morale % system is a bother to figure out (it's like 50% plus some odd stuff based on hit die, etc, etc, etc). However I do use it when the bad guys are down like 25% or 50% (or a similar % of hit points on a big critter) or when the players do some flashy or impressive (a Nat 20 takes out a leader or something). It makes the game more interesting and less predictable, especially when you apply it towards the PCs friends/henchmen!

Chris Visser

Yeah. I've had sessions run short. Have to act off the cuff then. Since about 1/2 of my players have a 1 hour bus trip to get here I feel I owe it to them to have some kinda backup in place. That being said.... I was at a loss a few weeks ago when one of my players (who's always into the "doing whatever chaotic stuff she can think of for her own amusement" murdered the prisoner they took who was going to act as a source of information to progress the plot...... because "it's what her character would do". I then decided that the parrot in a cage in the captain's room (shipboard adventure) would be blurting out crucial info to all plot progression.... same player (who's running a snake person as a race) just ATE the damn parrot before it could speak..... Backup plan 3. Notes left by the Captain in his log..... nope.... this was burnt by.... guess again... same player.... We ended the session there.

Steven

My girlfriend has the same complaint that it's too short, so I always promise her it will be longer next time. Of course I'm talking about my D&D session.

Todd Sharp

I can tell when I’m off my game. We usually play in the evening and if it has been a long day, I can tell that the creativity and details tend to slip. I’m not as good painting the picture, setting the tone or remembering music. And, I’m constantly forgetting saving throws. I read somewhere that if you have a choice between cramming prep or taking a nap; take the nap. It will help you think faster and improvise more easily. I’ve found this to be true. All the same, I love watching the series. Keep them coming.

Number one guy

I watch these mostly as podcasts, you guys really are entertaining to listen to. You really appreciate what music brings when you don't have it anymore.

Kerry Earlywine

I enjoy watching your groups role-playing more than any of the other commercial material. Thanks for letting us get a glimpse of your world, your rules, and how you play. It is truly an honor and an inspiration. Special thanks too to your players for the generosity of their time and their granting permission to share. With much gratitude!

Jared Davis

Though you didn’t think this was your best effort, I think it’s good for people to see that your sessions are like theirs, not always perfect. I still saw your players having fun. At the end of it all, that’s really why you’re all hanging out together.

Mike Wrzesinski

I really enjoy these play throughs. They aren’t two hours long and the players are just regular people who aren’t trying to do heavy duty role playing. Seeing a very stripped down game with low magic is interesting as well.

Jason

What video does PDM reference in the first 30 seconds of this? "Balanced Encounter"? My internet search came up with nothing, a link would be nice.

Andres Garcia

Hi, Im reviewing this session, and Im thinking if House Rodemus was leading the Dead Rats, as they have a connection with Skaven, how come those inside are all from the Skulls gang?

Andres Garcia

Hi I would love yo just listen to the first 40 minutes of the game even without the video

Turglayfopa

can't get my head over why 5e surprise isn't just getting advantage. nobody likes not getting to do something. You do it good. Things move forward, and the dice rolls matter.