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PDM analyzes some proposed rules changes. This video will air on You Tube on Thursday.


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One D&D: A Deeper Analysis

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Sean Grimm

Ardlings.... IS THE WORST THING I HAVE EVER SEEN!!!!!

MrGunn

My I offer T'Ardlings as a turn of phrase? The ones that cannot fly are of course called: L'Ardlings.

Jay

Furries and Lizard Angels. Who asked for that...Oh yeah there will be an agenda pushed. Watch for it. Once they have control over this platform and charge independent creators astronomical amounts to produce on the site, have Players and DM's fully invested with microtransactions. They will have you by the Motherboard. You will own nothing and like it...or at least that's what they want. I will keep D&D at the Tabletop not the Desktop. I have Skyrim for that.

MrGunn

I really appreciate what you are saying about ensuring you have subscribers so that you can talk about less popular items; I could care less about Vox What'sTheirFaces, but I am big fan of your content and have learned many things and purchased many of the items you review. I like your content so much I became a top tier Patron and I click 'Like' on every one of your Youtube videos and I often plug becoming a patron in the YT comments, to support your efforts to spread the word about how much better D&D is when you allow for Flow and Fun and Rulings Not Rules. I am excited to see where WHatC (Wizards/Hasbro of the Coast) take the game and I appreciate your astute commentary and insights. If WHatC continues to keep the platform relatively open and don't force players into the Hasbro lane I think One D&D will generally be a success. I do however predict that Hasbro's VTT will not be very good. It will be clunky, slow to render, cost a lot for players, and offer limited player customization. Further, I do not care much for the Adventurer's League style of play with everyone doing the exact same thing. Keep doing you and may all your rolls be 20!

MrGunn

As Grant Revel's agent I am wondering if there are any up coming opportunities we can put Grant into; say a cameo or even be a special guest host if DB is out recovering from a night of carousing. Grant needs a gig, he is eager and works for scale.

Frederic Schmitt

I dont know why not millions of people would want to see your videos, dear PDM. Your channel is easy on of five of the best ttrpg-channels on youtube. On one D&D: I dont play D&D, I dont like the mechanics, but from whatching youtube videos I dont have the feeling D&D 5e is compatible with itself :,D

Kristen Solindas

Every change they make to the game takes it further and further from the game I want to play. I'm likely not going to play it any more, because the charm has been sucked out of it, squeezed for every last penny.

MrGunn

LOL, you mean D&D is idiosyncratic, I think it has been since 1974.

MrGunn

I see your point. I don't get feats, and skills make no sense in a Class based RPG. I cannot stand how the game has deviated from being human-centric to everyone gets to be Elf-o-Teefl'Orc-a-'Tard with super vision and magic resistances and bonuses to everything. How do human's even survive or thrive in the wacky world of D&D!? How no character can ever die, but wait my 500th death save, now worries the walking firstaid, I mean Cleric, has a bring back ashes from the dead spell, you are up gained two levels and are feeling fine. I have always found the D&D magic system to be problematic; which is why I love what DM Scotty has done with magic in his EZD6 RPG. While I agree with you D&D is and will be the McDonald's of RPGs, and PDM's prediction that we will get D&D Monopoly, SpaceJammer Battleship, and GreyHawk Risk, it does bring the industry as a whole along and spawn greater choices and a wider base. It is up to us to lead the interested off the beaten path into the world of other systems.

Jay

So, all races, sexes, cultures, and species are mechanically the same both physically and mentally making them just androgynous avatars. The contradiction here is some will have skills or abilities that others will not. This is far cry from the real world. Only in a fantasy game could you have such biological equity. I don’t see much verisimilitude there. I digress, I’m not saying the changes made to the rules are bad. Just not realistic in my opinion. On the positive end, these rules in some ways the simplify things. My biggest problem with One D&D is the constant need to spend money on a platform that will limit both Player and DM imagination to what the designers choose to allow or put on the site. I’m willing to bet that homebrew will become limited there and stifle independent creators from producing. Furthermore, DriveThru RPG may lose revenue as things eventually move toward One D&D. I will keep supporting independent creators such as PDM and DM Scotty as they are superior content than any corporation. If I want an online game, I’ll play a video game. Dungeon Masterpiece (YouTube) gives his own opinion on why One D&D may not be a good thing. I he makes some interesting points.

Kristen Solindas

That certainly is a part and only mildly adjacent to why I'm disliking the current trends. What made elves, dwarves, gnomes, etc. interesting was their rarity, their relative alien nature. After years of pushing for more classes, races, feats, powers, etc., the game not only gets cumbersome, it loses any semblance to a common thread to hold on to. DMs in my experience will allow players to take any class/race combination they want, but I believe instead should be seeing D&D as a menu of ingredients to create a unique, flavorful experience. If you mix all the ice cream flavors, you lose any semblance of what makes ice cream good in the first place. The kitchen sink approach means there is no way to stand out and be a well thought out character. The winged frog-rabbit-yak man who can construct laser pistols and warp reality makes my elven archer look boring and mundane. D&D is no longer a game I can play. I'll stick to writing my own game. Hopefully I can sell a few copies to fellow grognards.

Branden

Should've finished the last few minutes of the video before posting! Apologies!

Bryan Stephens

I think this hits home what happens when the IP goes fully cooperate. They are making moves to build in their space and command the market even more. And. I think that table top games like we love them will always have a place. I think the real losers will not be Table Top but computer games. I might be wrong on this. I do worry somewhat about people being driven to places like DriveTru ending and not getting to see other options. Not sure if that will be fatal or not. CoC is going to be fine. It is big in Japan. Travaller has a robust community and both have survived until today. The OSR community is not going anywhere, and I think it will keep growing. If Hasbro no longer goes to conventions, then conventions will have more O2 for other games. I guess my take is that there is room at the edges for the hobby I love, which has always been an edge hobby. In some ways, maybe this will take the people invading the hobby and put them in a big mass, while the types of players and gamers I like are here with me. I don't play 5E at all. I don't need too. I have all the books I need. We play 1e Pathfinder because we like adventure paths and running fun campaigns over time. We also play Hero System, Travaller, and Pulp Cthulhu. We rotate game masters in our group so everyone gets to play. We have experimented with other games as well. Nothing Hasbro does will stop us from doing what we do. I used to sneer at AD&D for all the things I did not like about it. The Hero System could do anything. Well, so what? Other systems are fun too. At the end of the day, like Seth talks about, that is the most important thing: to have fun. If other people have fun in One D&D, good. It won't be us'n, but that is OK.

Matthew Crismali

I think you make some good points, but your first point is your weakest. I understand that the game needs to be grounded in some way to allow for the suspension of disbelief; however, many people, dare I say most people, play these games for escapism (escaping the realities of their life) - tall people want to be short and short people tall, skinny people want curves and curvy people want to be svelte, people want pointy ears and blue skin, etc.. I don't think verisimilitude, when it comes to race, sex, class, are important to most people playing fantasy games.

Masterhit

New beginner DMG? Cool. But... yeah... probably won't be doing the Halfing/Orcs mixes etc. I guess I am regressive. Heck, I even lean towards humans only (but this does turn people off sometimes).

Masterhit

One question I have for you is: do you ever play any non-fantasy RPGs? Do you primarily enjoy fantasy? I personally can't stop spreading myself thin between RPGs of multiple genres (mostly reading and wishing I could play), board games, and miniature games (solo mostly).

Jay

When it comes to the first point I made, it was never meant to be all that important to everyone. Yet, some people like OSR where races have unique qualities in attributes. My opinion is just that. Just an opinion not an argument yet some gamers do prefer such things. Escapism clearly isn't the same in all settings or for all people. Some people prefer video games that provide distinguishing attributes for various character builds based on race, sex, species, or what have you. It is about freedom to choose and how much verisimilitude one wants in their game. If you don't like my opinion feel free to ignore it. I don't force my opinions on others as some narcissist's might. As far as making a claim such as "what is important to most people" I would challenge you to cite your reference or provide data to support if such a thing if it actually mattered me. Yet, make no mistake, it does not. Just as those in one group may prefer such things doesn't make them wrong for feeling that way. You clearly have a strong preference so go with that. Don't let my opinion bother you. It doesn't matter to me if you agree or not. Have fun playing the way you play.

Jay

Curious. I don't always agree with his videos but watched this one really late last night. Did I miss something? What did you disagree with?

Jay

I wish I could have stated this as eloquently. Those in my group would agree with your insight here.

Branden

Sorry for the confusion. I didn't disagree with anything. I was apologizing because PDM gave a shoutout to the video. I didn't know this when I posted my original message. Oops!

MrGunn

Matthew, not sure I agree with you, I think Jay makes a strong first point, and dovetails nicely with what Kristen said above.

MrGunn

PDM plays Call of Cthulhu, which is considered horror, see Eldritch Hack.

MrGunn

Crap, I think I just crossed the line into fanboy territory. Next step stalker territory, after that it is the Misery Zone: PDM you WILL finish Deathbringer Delux!

Brian Leet

I have so many opinions on what I’m seeing, but most will need more time for a coherent post. As a DM it seems to me that all the player options (like flying at level one) are of the sort that make it even harder to be a beginner DM. That’s my biggest concern and criticism for how this impacts the hobby. I want them to convince me that as a DM it will somehow be possible / easier to understand and adjudicate all the player actions.

samurguybri

“walking first aid” I always figured DnDland would be hyper religious and culty. If believing in a god could cure you or your child of some ailment, protect you from the very prevalent evil or bless your crops, I would be so damn religious! There’s vey little science but gods have power? Daily temple visits for me!

samurguybri

One of the thing PDM stated that really hit me, as I interpret is: They’ve made so many of these changes player focused and driven, without keeping the DM in mind. Just like so many of the hardcover adventures they put out; they do not support the DM at the table. Unwieldy adventures, players bearing able to build wtf the want and then feel sad or angry if the DM wants to put some limits on it. I would be pissed as a player, too given how long it takes to build a 5E character. Yes business wise, there are more players than DMs so they need to,pander to them somewhat, but we’ve got to run the game and need more support doing so. My cynical,paranoid old fart self says they they want this VTT to support their own professional DMs who run official games that people will pay for, since there are so few DMs in the wild. This will become the norm,squelching the DIY spirit of the game and getting rabid fans to outlaw “fringe” DnD variant players.

Daniel Defazio

Whoah! You're THE James M.Spahn who did Heroes Journey? I love that game! Best character background maker ever!

Jay

Yes. I believe he is terrific based on his videos and how conscientiously he answers questions in Discord. I would enjoy meeting both of you one day.

Jay

I see. I also missed PDM's shout out to Baron's (Dungeon Masterpiece) video on One D&D as well. Never-the-less, I stubbled upon it on my own. I may or may not agree with some of his videos just as well with most creators. Regardless, that isn't the point. He usually gives some perspective that others don't really touch on and I believe that is why I watch his channel. Gives me new and sometimes contrary ideas from all others to consider and I like seeing things for different points of view.

Radjax

Why not just play an older addition ? That’s what I have done with Warhammer and D&D ..

Drago Russo

Ok. Where to begin? First off, what you said in the video is SPOT ON and totally the reason I support your channel. Because I am ALL about helping others and that is what you do. I have moved to all of my games except the streamed one on Wednesdays to a PAID platform. I am on Start Playing Games multiple nights and I am still running a boat load of games for Baldman Games. I take that money and I Patreon people, I commission artists, I have a lot of subscriptions like Syrinscape. I take money in and then I put it back out and spread it around. What you are doing is great. I tell everyone to watch your channel and I fully support you and your channel. Thank you for the content and I will keep doing whatever it is that I do...

Jack Byers

Excellent video and terrific analysis. I am an outsider in my group where I think this is overall a positive for the hobby. We actually don't even play D&D anymore and just play other things like Hyperborea and DCC so major changes to D&D don't really affect our play. D&D seems to largely have abandoned even trying to cater to the OSR style of player which just means there's lots of room for other systems to make their own thing which means more diversity in that market, which is exactly what we are seeing right now. I saw De Ropp's video too and I just disagree it will harm the industry in general. It looks like it will bring in new players, and probably streamline the process of the portion of new players standard D&D isn't right for moving on from D&D, as a cookie cutter game feel will be apparent faster. What it does do is create an opening for people like PDM and Questing Beast and De Ropp to do exactly what PDM was talking about and use the popularity of D&D to promote boutique games to that expanding audience.

Masterhit

Would love to hear about that. I have a Film Noir game in my DTRPG wishlist. I also dig noir films. Westerns are another love of mine and I am working on a Boot Hill 2e one-shot after listening to Daniel Norton's actual play.

Herman Besel

Please take care PDM, don't get burned out with so many videos.

Bark Madly

Great analysis as usual, PDM! For some reason, it makes me want to see a D&D version of "Wife Swap", i.e., where new 5e player and OSR/grimdark player swap gaming groups for a while. Then they take the One D&D survey to see how their preferences changed (or didn't). Cuz really the survey is asking, "What is fun for most people?" But most people haven't tried different ways of playing. Anywho, small soapbox, loved your video! (^_^)

Drago Russo

Now my take on ONE. I have always allowed my players to change the "racial" modifiers to whatever they wanted for the character. I don't have a problem with that. I really don't like flying characters and I never let them find "boots of flying" either. I don't like players using their owl or whatever to scout the entire dungeon and sometimes I really don't like using digital maps as they look at them and what to interact with things that are not really there, or they just want to open every door or go down every corridor. During DDAL play I keep them OFF of a map and they just always end up being where they need to be. lol. Monday night I told a player that they cannot communicate with the undead sprite they brought in to scout ahead as the stat block had ZERO languages. He said they could shake their head yes or no and I said how do you ask them yes or no? In what language? Finally he said well in 5e, blah blah blah, version, and I said you are playing the Drago Russo version right now. That version says NO. I feel like this is going to happen a lot more in the future (no crits on 20s etc.) and I am OK with that.

Bark Madly

Agreed, Kristen! I think the "ingredients for uniqueness" are beloved by new gamers because they see the character as *themselves* (a la That Guy Syndrome). Those "ingredients" are not what makes a character interesting to me, but rather what stories the character makes/gets into. I'd rather hear about a boring person get thrown into a fantastic experience than Superman doing what Superman always does. But hey, some people love a power fantasy.

MrGunn

Nice callout, my pre-order of Hyperborea v3 is supposedly on the way, very excited!

Jack Byers

Same. I am pumped for it. I saw Talanian at NTRPG con this summer and teased him a bit about not having them yet. He was a super nice guy and we had a nice chat about it and the game in general. He even signed the adventures I bought from him and tossed in some freebies. My group is all jelly they didn't go.

Kristen Solindas

"Why not just play an older edition?" Yes, that's a good solution, if I could find players who would want to play, too. People today play whatever the latest edition is. Aside from that, I'm just encouraged to put more focus on my game, without classes or levels.

Daniel Defazio

Thanks so much for your support. Comments like this are very helpful. they help me understand who my audience is, and what I am good at. I appreciate it.

Bark Madly

Love the term "boutique gaming"! Those types of games are so great because they are not trying to appeal to everyone. They go for high-concept stuff that the designer finds cool, knowing it won't be everyone's cuppa tea. It feels so much more creative and artistic in a sense. It feels like stepping into someone's weird, little world they made. Versus the D&D Fantasy Singularity haha.

MrGunn

Really good video, good analysis, thanks for the recommendation.

Jay

Kristen, my group and I play skill based games without classes and levels as well with a touch of homebrew. I'd be interested in what you play. Is it already published material, a home brew, or something your working on or hope to publish? I'm always looking for new ideas that allow greater creativity and I just don't see that in the corporate games. I suppose that's why I support independents. Any chance could share some of your game or ideas on Discord or something?

Kristen Solindas

It's in development now, in alpha-testing stage, with some art already done. When I get things more codified and smoothed out, I'll be starting a Discord for it. Right now I'm calling it Fractured Destiny.

Euphemism

I want to be respectful but I'll also be direct. I don't care for the new direction that DnD is going in. I liked when my orcs were orcs and if that meant -2 to INT well I loved them for who they were anyways, and it made an Orc shaman even more mysterious and dangerous. I think if a player truly wanted some combination of abilities and backgrounds it could probably be arranged by a willing DM. I've allowed 100% homebrew races in my game before. This has me wondering if I need to scramble to get a copy of some of the older books before they go extinct. I could continue this rant for ever but I'll just say I think it would be better if we had the hard and classic rules for races and backgrounds with all their pros and cons. You can then offer players a framework for how to change things for their own personal taste, it preserves the classical theme of the game whereas now you'll have to research to find out what all the stats of the older races used to be. Thanks for the work you do PDM, you have changed the way I look at RPGing and the last 1 shot I ran for brand new players was the biggest success I have had ever.

Billy Weir

Nice video. Chimes with thoughts I had. Suspect that as a DM I’ll be home brewing around whatever rules they put out there. It’s what Gygax would’ve wanted. As for players creating highly tailored PCs, let them fill their boots if it creates more opportunities for players to help each other role play more deeply. There will be the odd few who think the game is solely about them, just as there always have been. Just need to ensure One DND doesn’t overly reward that behaviour over community.