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Thursday February 16th at 7pm Eastern Standard Time! PDM and Adhesive Tom paint minis and answer all your questions. 2 question limit. Ask them below. We pretty much answer everything. See you then!

--PDM

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Dungeon Craft Live - Crowdcast

Register now for Dungeoncraft's event on Crowdcast, scheduled to go live on Thursday February 16, 2023 at 7:00 pm EST.

Comments

Bagel-Man

Hello PDM, and Adhesive Tom, I hope you both are having a nice day, keep up the great work! - Do you think with people turning away from Dungeons and Dragons, that WotC will try to have a presence not only at Origins, but at GenCon as well in the future? - PDM, given that WotC has backed down on the OGL, are you still canceling the Lost City? If you do decide to cancel the Lost City, could you make a patreon only video just explaining what you would’ve changed / added?

James M Spahn

For each of you, both PDM and Adhesive Tom: What's one RPG you love that everyone else seems to hate? Why do you love it and why do you think most folks hate it?

John M

Have either of you played basic fantasy rpg?

MrGunn

I am very excited for the next Adhesive Tom’s Q&A session. PDM you have been doing an outstanding job of explaining the essence of the game lately so with that in mind: 1. Would you consider doing a video on the differences in game mechanic results you get from using a D20 vs using 2d6, 2d10 (1-100%) to meet target numbers and why you would want too? 2. Why does Deathbringer still use 3d6 to determine stat/proficiency bonuses, why not 2d6 or 1d4 -1, or some other some other method?

Andrew

1) I'm currently trying to re-imagine the best ways to use non insta-kill poisons, so what are the most interesting and elegant ways you have either used poisons in your own games, or have seen poisons implemented in other games? 2) I do like the idea of henchmen being used as back up characters, where a player has someone already with the party in case their main character dies. But every time I've tried opening the game to henchmen in the past it becomes cumbersome. It either turns out that I'm running a junior party of NPCs to fight along side the PCs, which I don't want to have to think about when I'm running monsters, or players are running them and they get split between two characters. What are some of the most deft ways of running henchmen in your experience?

Jay

These are some good questions. Looking forward to the response.

Jay

Great questions I haven't considered but now you have me thinking.

MrGunn

Good question, I too would like to hear PDM's thoughts on this.

Chuck Thorin

Hey PDM! You've already done some adventures inspired by literary classics (i.e. Frankenstain and McDeath). Have plans for anymore? You've play tested and reviewed EZd6, Is there any chance you'll do a live play one shot with your players?

Jason Sunday

I am really interested in the idea of timers from the Reviled Society videos. How do you use the timer in your sessions? What kind of things can you use timers for?

Jay

PDM, I have one question this month but in three parts regarding HP. Part 1 - Do you think of HP as a Character's overall physical health or do you see it as an abstract measure of luck before the telling blow that kills a Character or Monster? Part 2 - If HP is physical health, then why don’t characters seem to suffer any debilitating injuries affecting movement or performance in or out of combat even when "injured" down to 1 HP? Part 3 - If you find HP is an abstract concept, then what are healing spells and potions really healing if there are no signs of physical injury that affect a character’s performance or movement?

Jay

Good questions. I look forward to the answers especially the one regarding the Lost City.

Jay

Hope he does more on literary classics. HP Lovecraft, Edgar Allen Poe, and so many great authors from the past. Great questions!

Jay

PDM did a video a few years ago "Dungeoncraft #13: Speed up Combat" where he showed how to use a Scattergories electronic timer among others but since then Runehammer has used a D4 as a time in terms of rounds. Anyway, I think an update on this is due. Great question!

Todd Sharp

IF EZD6 has already covered this, feel free to ignore this question. But, I've played in some old school, OD&D games. Rather than using d20 with a modifier for attribute checks, we used d6's. For an easy task 2d6, normal difficulty 3d6 and very difficult 4d6; rolling under the attribute. In a discussion with one game master, he likes the bell curve the dice represent when using this method versus the linear probability of a single d20 and modifiers. What do you think? I think the bell curve delivers more 'close calls', assuming attributes average between 7-14.

Andrew

Michael Chabon has one called Gentlemen of the Road that's well worth a read if you haven't discovered it already. It's historical fiction and not fantasy, but it's set in the 900s in Southern Russia--a very fun romp for anyone who likes a good little swashbuckling tale set in the early middle ages. The prose is just incredible--it's reminiscent of Fafhrd and the Gray Mouser, but in a real world setting as taken up by a Pulitzer prize winning author who decided to give his own spin to the genre. And it's short. If you pick it up---enjoy the ride!

Brent Norton

Should a DM in his notes have predetermined actions to his timers. Example: Room A will have more goblins arrive in 1d4 rounds or should it be something on the fly.

Brent Norton

What’s the line between rules light ttrpg and dungeon delver games like HeroQuest, Massive Darkness, etc? Or is there? And what if any rules have you borrowed from those games or used as a homebrew rule.

Rob Edgar

PDM & A-Tom: Is there a “do not cross” line in your games that you enforce to keep things (very relatively) “civil” when it comes to players “evil” in-game actions? Or does anything go as long as it does not deviate from the established player alignment? And turning that question around a bit - what advice can you give to GMs that have players running characters that are just too darn nice and non-violent? And was that one question too many?

MrGunn

PDM when is the shindig, date and time.

Jonny Himes

1. What do you know about Cha'alt by Venger Satanis? All I can find out is that this designer is old school and controversial; people say he's obnoxious. 2. I can't make it to Gen Con this year, so I'm trying NTXRPG Con in Dallas early June. I want to play as much OSR as I can in 4 days, but I also want to demo my forthcoming module. Should I just run the same 1-shot on different days (a sampler of connected scenes that have a story arc), or should I do a 3-part sequence, one session per day, that goes all the way through the entire module? What would you do?

Kage Holman

Hey PDM and A-Tom. I just wanted to chime in and say that after watching part1 of The Werewolf game I bought a copy of Dread and a tower. My first game is tomorrow night!

MrGunn

D'Oh, I fell asleep, so bummed I missed such a great session, so many great questions and answers.