Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

This has been one of the most requested features in PACE: individual combat personalities for each of the vanilla companions. I'm hoping to get this out this week.

Starting in the upcoming PACE 1.5, each vanilla companion has a specific skill rating for each of the major weapon classes (rifles, pistols, shotguns, melee, etc.), which alters the companion's aim with that class and their willingness to maneuver aggressively while using it. This video gives a quick rundown on the changes, which are now being tested in beta.

Additionally, PACE 1.5 will introduce dynamic control over companion combat chatter, reducing instances of redundant lines (i.e., "do you HEAR THAT?" when they know full well that combat is happening). This control system will be an optional addon module.

Files

Previews only

PACE 1.5 Preview: Personalities, Less Combat Chatter

The upcoming 1.5 release of PACE includes all the recent PANPC optimizations, plus individualized combat personalities and script-controlled combat chatter. Taking a quick look at the -dev1 beta, and looking ahead to where both PACE and PANPC are going.

Comments

No comments found for this post.