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What music goes best with this cycle?  Post links below, and absolutely no polka music.

Backers voted this month for an animation of Vi kicking ass- and with only a second or so, I figured we'd get solid mileage out of a cycle.   

Instead of rough only, I went ahead and added the cleanup animation stage, to try out a few new tricks.   Trying to level up our animation capabilities.

Enjoy the cycle, hopefully we can devote time to color & finish this at some point.

Files

Vi Mk. III Animation Cycle black & white

What music goes best with this cycle? Post links below, and absolutely no polka music. Backers voted this month for an animation of Vi kicking ass- and with only a second or so, I figured we'd get solid mileage out of a cycle. Instead of rough only, I went ahead and added the cleanup animation stage, to try out a few new tricks. Trying to level up our animation capabilities. Enjoy the cycle, hopefully we can devote time to color & finish this at some point.

Comments

Benjamin Varner

That short cycle is pretty good! I would love to see this finalized and more animation regardless now! :D

Matthew Warburton (edited)

Comment edits

2026-10-21 09:00 Kind of almost want to say this, due to how strangely fitting it is in time with the animation. X) <a href="https://www.youtube.com/watch?v=YEwiiT3bUV4&amp;t=166s" rel="nofollow noopener" target="_blank">https://www.youtube.com/watch?v=YEwiiT3bUV4&amp;t=166s</a>
2019-04-26 17:13 Kind of almost want to say this, due to how strangely fitting it is in time with the animation. X) <a href="https://www.youtube.com/watch?v=YEwiiT3bUV4&t=166s" rel="nofollow noopener" target="_blank">https://www.youtube.com/watch?v=YEwiiT3bUV4&t=166s</a>

Kind of almost want to say this, due to how strangely fitting it is in time with the animation. X) <a href="https://www.youtube.com/watch?v=YEwiiT3bUV4&t=166s" rel="nofollow noopener" target="_blank">https://www.youtube.com/watch?v=YEwiiT3bUV4&t=166s</a>

Geo

To offer constructive criticism, it seems that the stock of the springer should be behind her forearm instead of ahead of it if the stock is supposed to be resting on her shoulder, otherwise IRL the stock would not be supporting anything and just sort of uncomfortably sliding across her forearm. all that said, I love this animation, and I'm excited to see it finished.

Dreamkeepers (edited)

Comment edits

2026-10-21 09:00 Agreed- the black and white was mainly to get the timing &amp; juxtaposition down, in the final I would plan to make a patch layer to put over top of the weapon stock. We had an initial issue too, where Vi had this awesome action cycle of smashing herself in the eye with the rifle scope repeatedly, but got that bit sorted out. X D
2019-04-26 17:46 Agreed- the black and white was mainly to get the timing & juxtaposition down, in the final I would plan to make a patch layer to put over top of the weapon stock. We had an initial issue too, where Vi had this awesome action cycle of smashing herself in the eye with the rifle scope repeatedly, but got that bit sorted out. X D

Agreed- the black and white was mainly to get the timing & juxtaposition down, in the final I would plan to make a patch layer to put over top of the weapon stock. We had an initial issue too, where Vi had this awesome action cycle of smashing herself in the eye with the rifle scope repeatedly, but got that bit sorted out. X D

Arukino

Madmen!!!! :D