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Good afternoon, everyone! 💚 I've been working on some new systems that I've been wanting to add for awhile in order to make combat feel a l

EDIT: Currently, Headspace is no longer in active development, but you can still access/play the last-released build via this post.

EDIT x2: Headspace is set to be released on Steam soon! This build is outdated and may contain bugs or missing content. For the best experience, play the Steam-release version. It's free!

Good afternoon, everyone! 💚 I've been working on some new systems that I've been wanting to add for awhile in order to make combat feel a little more rewarding, as well as the addition of a new character! Here's a little recap of what's changed:

The Shop has been updated!

New Shopkeeper character!

Monster Materials & Item Synthesis system!

A new forbidden Limit Break! (for you MaliceThought slayers)

Interactions throughout Office 2F have been added!

(A few minor bug-fixes involving collision - thanks WORMSTweaker!)

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It looks like the shop is evolving! But... is that really someone we know? You'd better hope you have enough gold to make her happy.

The shop was long overdue for an update from being a simple building-sized vending machine. While it will still be that way at the beginning of the game, a certain something will trigger once the player returns home with the 2nd Inspiration. However, before working on the shop, I had wanted to flesh out a certain system that I've been messing with: Item Synthesis!

Fighting monsters is pretty normal stuff, but at the end of the day, they're all just walking sources of exp/gold. But what if they were a little more? Now, most enemy types drop specific Monster Materials that can be used at the shop for Item Synthesis to create items and upgrade equipment! Currently, there's only about 10 recipes in there, but now that I have the system working, I can add more whenever I think of cool new stuff or create new enemies! :)

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For those of you who battled the optional mini-boss, the MaliceThought, you likely saw the "item crafting" hint on the item it dropped. Well, now you can turn that hard-earned relic into something nice (...or wicked?)

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Also, I realized in the Office 2F zone that there were a lot of objects in the environment that couldn't be interacted with, so I went back and fixed that. Even if it's just silly flavor text or a little joke, almost all objects can now be interacted with (including every single item in the Shop). To me, a lot of the fun in RPGs is checking out the scenery, trying to find hidden items or dialogue, so that's a feeling I want to have in Headspace.

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Lastly, some important news: with this release build, further playtest builds will be on hiatus while I rework the game. I talked about this a bit in the previous release notes, but because of the way I setup events when I first started making Headspace, it's making everything I build on top of it unstable.

The biggest offender is Stella herself - when I made the first build of the game, I didn't know how to correctly setup her events, so I made a bunch of separate pages, and now it's a mess trying to get her to do any new stuff without breaking the game. Things hit the tipping point while I was trying to setup a new lewd event for her:

Basically, I wanted to set it up so that when the player rests 5 times, a cutscene plays where Stella wakes you up in the middle of the night for impure reasons. However, during testing, this scene would break the game and essentially reset Stella back to how she was when you first meet her, so I had to disable it. Somewhere in her 10 pages of events is the reason for this, but instead of spending countless hours picking through spaghetti code, it'd be best if I just put things on hold until I rebuild the game. Coincidentally, this is also a big reason why I've been hesitant to progress the Office storyline further, since the final part of that quest involves Stella quite a bit.

It's a big undertaking, but it's necessary. On the bright side, that does give me a chance to rework some things about the intro sequence that I've been wanting to change. For example, I want it to actually be playable instead of just one big cutscene (player able to walk around human-Zero's house), so I can also sneak in a few little plot elements. Additionally, some of the older art doesn't hold up as well (the intro was made back when I had barely started Veronica & Mona!) so having a chance to redo the art would be refreshing.

So, for the moment, Headspace releases are gonna be on hiatus while I work on getting the game appropriately rebuilt. I can't say for sure how long it'll take to complete, but I'll keep you all posted on how it's going - and when it's done, you can be sure I'll have also added a nice chunk of new content for you to enjoy :)

CLICK HERE FOR THE DOWNLOAD LINK (decrypt key attached to this post)

Thanks so much for your patience! 💚 Feel free to let me know if you run into any bugs!

Files

Comments

Pinky

Oh my god. I cant wait to play this tomorrow

LewderWiggle

Ay nice new update! Time to explore the new crafting and the new shop! This is exciting!

king D

how can i leave the cave im stuck there with the new update

DoctorLoops

Oh snap! If you're stuck in the Blocker Tunnels, Becky has a skill called Escape that can take you straight to the surface :)

kirby023

How do I unlock the bed scene with Stella?

king D

thank you

DoctorLoops

Sorry! I should've bolded that part in the paragraph, but that was the scene I had to disable because it was breaking the game :( Stella's bugged events are the main reason I have to put playtesting on hiatus to rebuild it.

Fahafi

How do we find the locker combo?

DoctorLoops

The code is somewhere in that same room! I'll put a hint in a second comment, so you can click Show Reply if you want it :)

DoctorLoops

It's on something next to the Fridge :)

Geoff Winslow

seems like it's literally impossible to get back home when you've hit the bottom of the cave. need a little teleport square or something at the camp to take you to the top

DoctorLoops

Hey there! If you're stuck in the caves, Becky has a skill called Escape that takes you straight to the surface :)

Geoff Winslow

awesome, thank you. can you give me a hint how I can see the enemies lewd scenes? I killed Pandora without seeing it

DoctorLoops

Ah, sorry - Pandora's lewd scene isn't implemented yet. I'm planning to hide her in a few more places and then after defeating her a third time, she lets you have her!

Geoff Winslow

no worries,t hanks! loving the game so far. hope you keep having fun making it.

WaffleMan

really loving this game and looking forward to future content, hopefully its not too hard to rebuild the game though!

lemlem

I'm extremely excited for this update! I hope rebuilding the game goes smoothly, lord knows I've experienced the pain of trying to work around your own spaghetti code from the inexperienced days

Jeremiah

i cant find the cracked black inkblot, its only item I'm missing help please

DoctorLoops

It's in the same area as where you fight Pandora. Just keep an eye out for anything ''cracked'' :)

Jeremiah

ok, i went back there i did find a consumable i missed but no inkblot :(

DoctorLoops

OH, wait a sec lol that's my mistake - I forgot I had swapped out that location for a consumable instead. In that case, I'm not actually sure where it is! I'll check when I get home and let ya know when I find it EDIT: Well SHIT, I don't think I put it back anywhere in the game after I swapped it out! D: I'll be sure to fix that in the rebuild!

Jeremiah

ill look forward to it.

Nich

Hey, I’m new to this game testing thing, could use some help on how to actually start up the game

DoctorLoops

Hey there! No problem - first, you download the ZIP folder (using the decryption key attached to this post to access it) and then once you have it downloaded, you have to extract it to your desktop so that it becomes a regular folder. Then in that folder, you can open the game via the "game.exe" file :) Feel free to shoot me a message if it's still a little confusing and I'd be happy to help out

Raincake

Im having trouble with the ice puzzle near the startI cant figure it out

DoctorLoops

No problem! The key is to find a way to put yourself onto the top-side of the icicle directly to the left of the starting area. After that, you're just two movements away from the exit!

Raincake

I'm sorry but my goldfish brain still can't figure it out

DoctorLoops

LOL no worries, I gotchu. I'm not at my desk right now, but I believe the answer was "Left, Up, Left, Down, Right, Up, Right" :)

Dillon

How do you download it like is it specifically for computers or can it be downloaded on mobile? Because I don’t know where to find the game download

DoctorLoops

Hey there! The download link is at the bottom of the post and the password key is in the attached file under the post. However, the game is indeed specifically for PC.

Luke Pattinson

Hey, can someone help me with how to get down to the lower office floors? The door doesn't have a key card slot and I'm not sure what to do from there

DoctorLoops

Hey there! The 1st and 2nd floor of the Office are currently the only available floors in that zone.

Luke Pattinson

Ah I see, thanks! Is there currently a way to complete the quest "working overtime"? Or is that still in development?

DoctorLoops

Still in development :) The current content consists of Office 1F/2F, the Blocker Cliffs, the Blocker Tunnels, Stella's Tea Date, Aria's Church Quests, and the Soaker/Bubbler Quest.

Luke Pattinson

Thanks Doc. Really enjoyed the game, looking forward to future updates. Praise the YouTube algorithm for showing me your comics.

Benji

Downloaded and installed the game but when I opened the APK file it says the game is unavailable in my region? Don't understand how when I'm in the US?

DoctorLoops

Hmm, I've never heard of that error before! But it sounds like you might be opening the game on a mobile device - Headspace was a PC-only game :(

Benji

Thank you for letting me know Doctor Loops! I tried doing it through mobile 😅 haha

Snowy

Hello, just started playing Headspace. I'm right now trying to get to the 2nd floor in office but can't get through the door even though I have the key. Am I missing something obvious?

DoctorLoops

Hey! If you're on the ground floor of the office and you're trying to get into the elevator to the 2nd floor, you'll need to use the keycard on the terminal next to the elevator.

Willis Jackson

Hi There. I hit the end of the blocker puzzle area, but I can't get back out to the beginning again, and I'm stuck in the second "savable" area....Is there a way back out to the top?

DoctorLoops

Hey there! Becky has an ability called "Escape" that takes you back to the surface :)

Cameron

I've seen the edit, but are you going to resume development of headspace at some point? I started playing and loved what I played :)

DoctorLoops

I'd like to pick it up again someday :( Writing the dialogue for the game and sneaking in little interactions based on what I thought the players might do was genuinely fun lol but trying to wrangle the code so that it wouldn't break the events every time started to become so exhausting that I had to put it down, and I just haven't had the willpower to give it another try. I'm glad to hear you enjoyed what I had made though!

Miles

I'm getting the message "You can’t open the application “Game.exe” because Microsoft Windows applications are not supported on macOS". Do you know if there's a way that I can plan the game on a Mac?

Justaguy

Would you ever consider uploading gameplay videos of this on the patreon? Actually i should wait till I get a pc. lol

Tom

I keep coming back to see if Headspace has developed. Best thing you developed in my opinion and I hope you come back to it soon..

DoctorLoops

Aww, I'm happy to hear you enjoyed it! At the time that I was developing Headspace, I made a poll to see what my patrons thought of it, but it turned out only about 4% of all my patrons had actually played it! Since development took up quite a lot of time/energy, it just didn't seem fruitful to keep working on it :( But I did pour a lot of love and care into what I made, so I'm glad that some people were able to have a good time with it :)

lemlem

Was just scrolling through the old headspace posts, I just wanna say if you ever did return to it I would be very grateful but I understand how daunting it can be (I've done a similar project before and it hits a point where it feels impossible to progress sometimes)

Rain

I was actually really surprised to read this and went back to the poll. I wonder if you're interpreting the results the same as people intended with their answers. I looked at my answer and was surprised I didn't answer why I was here with 'Headspace', because I originally subscribed for Headspace. However, I fell in love with everything else as well and answered I'm here for everything, with I believe a ton more people. Obviously it's still your personal decision but don't be mistaken that no one cared. I think half the people on your patreon also really loved the game :)

Kevinlepage2.0

Just played the entire build and gutted the game isn't still in development!!! Regardless was amazing!

Throwaway

to be honest, story's very original, the "scenes" (:3) are suuuper well drawn too. music's good, story's easy to understand (and is straight forwards). really hope you haven't given up on this game, it has just so much potential

Go Water

its a amazing game i love it keep the good work

Jossue Vega

Quick question and my apologies if it has been asked before but I am new. Is there a way to play this on mobile? I downloaded it on my computer but I figured I'd download it onto my phone since I am on the go but when I downloaded the file I can't really find a prompt to open. Thanks again appreciate the work you do!

DoctorLoops

Hey! Happy to hear you've been enjoying my content :) As for your question, unfortunately, Headspace is PC only. I tried to mess with mobile exports, but it came with a whole new set of bugs and I just couldn't split development like that 😵‍💫

Jossue Vega

No worries at all! I shall enjoy on PC regardless 😊 thank you again!

Erestor

Your game amazing, hope you’ll return to making this game)

Random Person

I just downloaded this game and holy crap I did not expect it to be this good. I haven’t gotten far into it but so far I give this a solid 8.5/10! Also idk if you made the music but I think I was close to shedding a tear at one point, sorry if I’m being dramatic but I’m just sensitive to RPG music.

Ricky

Just finished playing up to the current content (at least I think, not sure if I can blow up that wall in the cliffside area) and I just wanted to say that I had tons of fun playing! Thanks for the game!

DoctorLoops

A Bomb from the shop (or a TickTock) might help!

Ricky

Thanks!

Ricky

Oh man, I almost missed Becky! thanks again!

Cunt

Is this playable on the phone

Cunt

Nvm read the comments

DoctorLoops

It's the text file attached at the bottom of the post :)

T

Hi, is there a way to play a newer version without steam? because these kind of games are geo blocked in my region ^^

DoctorLoops

Hey! There's a steam-free version on Itch.io that you can download. I'm not home atm, so I don't have a link on me, but it's titled "Headspace (Non-Steam Version)"

DoctorLoops

Happy to hear you enjoyed the game enough to support my art! Even though I didn't manage to finish the game, I poured a lot of love into the development :) Welcome to the Patreon!