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This isn't really a tutorial, it's just a screencapture/workflow thing :) I'd really been enjoying modeling quick little boats, so I documented the process. And brought some physics to a net party! Also, check out Jan van den Hemel's BlenderSecrets video here talking about a great easy way to make physics cables. 

Files

Modeling a Boat and Dock!

Comments

Nicolas

Thanks Ian, this is really helpful! The shot at the beginning is amazing. I would love to see a tutorial from start to finish for a shot like that :D

Mark Miller

Great stuff. I learned so much. Thanks

Arjun Sarup

+1, having a tutorial for the beginning shot would be really helpful

Strange Mysteries

I feel like this is 40 minutes and 40 seconds too long.

IanHubert

Hah! Yeah, it'd probably make a better lazy tutorial.

Strange Mysteries

You know, one thing you could do with these longer more in depth tutorials is chop them down to that 1 minute, then post it on Youtube. I realize it may not flow as well (I'd assume the means of making a 1 minute video...like...about moths...requires a certain sort of style to make it hit like you do (like, just chopping 98% of this video out wouldn't make it a "1 minute video" per say; but, hey....you never know.

Strange Mysteries

Btw, there is this reallllly useful program I found called "Timebolt" you may find useful in some situations. Basically, you give it a video file, give it some settings, and it finds all the parts where there is no audio within a video and then either automatically speeds them up or chops them out - can also export all the chopped parts out as pieces you can import into premier.

Jake Gainey

You should definitely do a video on how to achieve such a realistic scale in your renders! It’s incredible, I love it. It blows my mind

Søren Ulsig

I'm learning so much from these workflow posts :) Thanks!

IanHubert

Ah good!!! I'm very glad. My instinct's always to edit everything down like crazy, so it's good to hear it's useful :D

IanHubert

Thank you! :D And just to clarify- are you talking about "realistic scale" from a compositional/atmospheric standpoint, or more of a modeling/environmental design standpoint?

Jan van den Hemel

Oh, I was hoping you'd post a video of this shot after I saw your IG story last night. This is one of your best shots so far I'd say, really incredible. Thanks for posting a link to my YT video about cables!

Jake Gainey

Mostly in a compositional and atmospheric sense for sure

IanHubert

AH! That WOULD be useful. A bunch of folks here have been specifically asking for just straight-up workflow videos, which goes against a lot of my instincts regarding Videos As Entertainment, and that might help squeeze it into a middle ground. Because I'd love to find some zone between the straight screencaptures and the lazy tutorials (for the lazy tutorials, I usually perform every shot a few times just to try to optimize/clarify the information- it's crazy time consuming). Trimming down some of these longer videos into more condensed versions sounds like a really good idea, though.

Anonymous

I love these workflow videos. Always so much helpful Information. In case you start making a new scene i would be really interested in seeing how you go about planning it. (composition etc.)

Tommi Enenkel

One of the best things in these kinds of long format videos is that I can see in what kind of recurring tasks you have a lot of routine in that I don't do yet. It's a big shortcut to see you do it and be able to copy it right away. Thank you!

Strange Mysteries

Yeah, I just ran the video through the timebolt software and it says it would have shortened it by 9 minutes (although...now I'm realizing there are a few...well...it's difficult to adjust certain sensitivity settings with the program). Nonetheless, yeah, I was having this same huge problem a few months ago (JUST DELETE/REMOVE/SPEED UP THE DEADSPACE JESUS) and assumed I could use audition's delete silence feature to like...shorten the video as well - but...yeah that proved nearly impossible. I hate adobe. Basically, a core functionality that should be in adobe software or somewhere in some software just doesn't exist (deleting/speeding up deadspace) within a video/screencapture. It's mind boggling that it doesn't but, yeah. I was about to code my own version of something that would do this for me using ffmpeg and audio analysis because it's so useful...then stumbled upon timebolt. Fiddle with it a bit, it's good, but after recently spending some time coding random audio/video analysis/editing scripts with ffmpeg/python...I'm realizing I could likely create something better. Anyways - that's what is on the market now. If you have any questions on how to use it, feel free to message me. Lifesaver tho. One thing you could also check out is recording what you are doing with iorad.io - it records all your clicks and things you type/keybinds/etc...which you can then give to other people - and it then has them go through each thing you clicked/pressed/etc. (i'm hoping this feature still exists for iorad, it could have been taken out, but...imo a really good way to teach things to people) gluck and thanks!

Zeke Faust

At this point I'm just listening to these like ASMR podcasts or something

Mark Pratt

I didn't find the video too long. Especially for beginners it's good to see what issues you run into and how you try things differently. Found it very helpful. Looking forward to more!

Rizal Utama

Im looking forward for this kind of contents ... There's so much i can learn from this single vid .. I hope someday we got to know how u do Lighting and Create the mood!!

Jason Coleman

Fantastic work. Love the approach. Still coming up to speed with the short cuts so I had to watch a few times. You make using Blender look so effortless.

Shabs C

Would love a tutorial on the environment modelling. I absolutely love your work

Aleckdesign

Really great, one of the most inspirational creators in this space for sure.

your local cryptid

I’ve never disagreed with a comment this hard in my whole dang life. I could watch this stuff for hours.

Phillip Park

Me too! Ian has mastered both the short and long form video making content cause he's always entertaining.

Phillip Park

Really enjoyed this! 40 minutes went by really quickly, also enjoyed the songs lol

Maxime Gerardin

Heyy, I love it just like all of the others. Now let's apply a musgrave texture to the ground so it looks like waves, combine it with dynamic paint (boat is brush and water is canvas). And finally to make it looks amazing, create keyframes to location and rotation and in the graph editor, add some noise to the Z location and Y rotation, make them smooth and.. it works ! A tiny boat moving to the waves

Felipe Galo

That's awesome. There are so many little thing that i could pick up from you just watching... please do more of this stuff

Griffin Toal

Love these types of videos! Gold (16:15)

John Abraham

Damn that boolean water trick is genius!

Johannes Schacht

Really enjoyed that one! Its like Bob Ross in Blender. Please more!

louis-philippe durand

That physic collision man was so funny. Really fun to look and listen. That's what great teachers can do. Make it fun to try instead of monotonous. Now I will go have fun making some falling physic stuff.

Strange Mysteries

Stefan, I was joking tbh - but I just know sometimes what it's like to edit down a super long video - and if there was a tool to do it, Ian seemed like he could benefit.

Strange Mysteries

Ok, I have an amazing idea that not only would I benefit from greatly, but I think everyone else here would also love too - and Ian as well! Ian, on twitch.tv, sometimes people will stream themselves making or doing something like working with adobe premier (and usually they arn't very good at it), but people love to watch that sort of stuff...when you're making something, and you know what you're doing. PLUS, the audience gets to interact in real time via chat; PLUS, you don't have to worry about editing the final video, etc. - it's just, pop open twitch streamer and go. You'd be the only person on the platform who does blender (or any 3d software), and I can tell there is both an extreme demand for someone to do it and yet no one is doing it. I know I'd benefit greatly from watching you stream your workflow/anything on twitch (it'd be amazing). The perfect combination of being lazy, doing what you're already doing, teaching people, interactivity, and producing content - agghh I really hope you see this message. You'd blow up SO HARD on twitch.

Edward Stevens

I have a couple alternative workflows you may like : For a net, Insert a plane, subsurf, wireframe mod, another subsurf. The first subsurf will adjust the number of tiles. For a rope, you can extrude a single vert, skin mod, subsurf. Curve modifier and you can use a curve to control the shape.

Erich Stenzel

Ian, I love getting these "sneak peaks" of your scenes for Dynamo! I can't wait to see the whole project together! I feel like that kid I was at the age of 12 seeing the original Star Wars for the first time when I watch these. AND THEN....! the added benefit of getting an awesome tutorial on top of it!!! OMG!!!!

IanHubert

Ah! Thanks so much! Yeah, I think most folks here don't know it, but this whole patreon secretly just exists to fund my Dynamo habit, hahaha! I've never been more stoked to release something- I just have to keep adding stuff to it, first.

Erich Stenzel

Well, you can count on me... I love your work!

Pete Burges

This is just brilliant. The scene is classic cyberpunk, but I love that you can read the history of it- the high tech stuff bolted on top of the old, rusted mechanical clunk. Kind of reminds me of the Metro 2033 games in that they also went to great lengths to make the environments feel populated; lots of background characters and they all appear to be getting on with their lives. As always the sheer volume of detail you manage to cram in is staggering...it's hard to believe this is the work of one person working alone.

shonal bose

this is seriously on the next level the blocking and composition is out of my radar....simply beautiful and breath taking..... And thank you for long tuts seriously ......

IanHubert

AH! Subsurf/Wireframe! That's super clever, yeah! Thanks for that! I've always had trouble with the skin modifier- is there an easy way to change the skin "thickness"?

Edward Stevens

You can adjust it in edit mode by selecting the vertices and pressing Ctrl + A, then you can scale in and out. I usually do it from wireframe view. You can taper by selecting 1 vert. Easy way to make trees, ropes, pipes, etc.

Alex Doyi

For scale it’s nice to include that grounds the scene, most of the time it’s a human. Once you see a person, everything else is perceived relative to it. Another is making sure your camera is correct. Realistic angles, and the appropriate field of view and depth of field are huge.

Jimmy Deface

I love your terry gilliam (fill the frame) vibe in the opening clip.

Ry Ken

Awesome tutorial I have to disagree withone comment about making it a lazy tutorial some of the longer tut and explaining are awesome for some people like myself keep it up

Luke Maksymetz

I love that you just went crazy with the cloths -v-

Patrick Lever

Man I got two pages of notes from this video... Well worth the price of admission thank you #keepfilming

J.P. Cokes

You mention something about mocap suit in he beginning. Did you make it yourself? Do you need a special camera? Sorry if this has already been asked.

Aolean

Cool new shortcut in 2.83 : in order to see Ian's boat scene quickly just open blender ;)

skyd34th.com

Thanks, it will be nice if you did a tutorial too, how to render the final scene with a nice water effect :)