Refraction Tut! Heat Distortion and Such in Blender (Patreon)
Published:
2021-10-05 00:21:09
Imported:
2026-06
Content
I'd avoided working with refraction for so long because I thought it was computationally prohibitive, but it's not at all, and it's crazy useful! This is a deeper dive than usual into path tracers and shading nodes and all that. Thanks as usual to Nathan Vegdahl, who's willingness to share his path tracing wisdom has given me a much better understanding of how computers go about rendering light. Tier 3 Steam Elements:https://www.patreon.com/posts/tutorial-working-37050460Tier 7 Steam Elements:https://www.patreon.com/posts/asset-steam-37054986