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Yo! 😁I hope you're all doing well!I took a few days off after this most recent release and touched some grass and I'm feeling refreshed but I've been back at it for a bit now. I've decided that I'm going to step back from trying to set release dates after some struggles with this last release.As much as I'd love to have a set day, there's just too many variables at play for me to be ready for that quite yet but I'm still working on it.I started 52/52 with the idea that the weeklies would be real rough cuts that would have really abrupt stopping points and could occasionally be really buggy. Just wherever things ended after around 100 renders, that's where I'd call it and I'd be fine with any bugs or errors that didn't hard crash the game. It's kinda the mentality you have to have to make weeklies work long-term. It's also why I decided to call them betas.Well, things haven't worked out that way. I care a little too much about rounding out the updates as much as I can and I do my best to make sure there aren't any issues or errors.It's been 117 days since I started 52/52. I set the goal back then of releasing 100 renders a week.That means to be on pace with that goal I'd need to have released 1671 renders at this moment.And with the last release, we're currently at 1691 renders and 55 animations.That's not including what will be in this upcoming beta that's already been made or a batch of renders from some scenes that I've pushed later in the timeline. So while I'm still figuring out how to become consistent with the "weeklies", I'm at least ahead of what is arguably way more important and that's the amount of content made in this time frame.So the goal now is to try and work on my own mentality and just find a healthy balance for everything,So yeah, not setting release dates for now but the next beta will be a normal sized beta and it will follow the normal 24 hour cycle between tiers for releasing. I will comment in discord as well as on this post either the night before or morning of the release to give everyone a little bit of a head's up.The goal is still the same, 100 renders a week and to try and get as close to 52/52 as possible. 👍And for side content:Birthday Renders for December 2022 and July 2023 will be posted real soon. After this I'm going to only do the birthday renders for the current month until I'm finished making the character sheets. After that I'll include a make-up month every month until we're all caught up.This last client poll will run for 2 weeks so the next one should be on August 8th and we'll do weekly polls again from there until Juliana is finished.And for August I plan on releasing the character sheets for girls with birthdays in September, October, and November. (Maybe December too)Sexy renders will return after I'm caught up with Birthday renders and Jasmine's DITLO alongside Harper's uncensored DITLO will be posted after a certain event in-game.But yeah, that's all I have to share for the moment. If you have any questions, feel free to ask!As always, thank you all so much for everything and please take care.Spread some love and have a wonderful week everyone!❤

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Comments

Puggy

Keep up the great work BD, Ever since you have been on this beta workflow and not the large releases the game has shined, so keep up the awesome work and do whats best for you and WVM, love the game <3

Dewman222

How accurate is the 80% on the pic? Just a question. But love the game keep it up you're doing a great job

Braindrop

It's a rough estimate. Day 35 is pretty long, the remaining events aren't super long though. And days 36, 37 and 38 are pretty short and only focus on a few events.

Dewman222

Right on! Looking forward to it

Pablo Estevez

Not to be starting anything, or to be crying. Honest inquiry. It's that I'm tired of getting on a good project and then a few months later it's finished or abandoned. My question is, how long will WVM last? I'm asking because I'm really into it. Good stuff.

Furball

You may not be hitting the "every Friday" goal but you are being consistent, upload issue's not withstanding. That is the most important thing. One other question, How is the redo coming along? Not expecting a lot with the other issues that have been popping up just curious.

Lee Rutkowski

You could do bi weeklies or even monthies

Braindrop

WVM still has a long ways to go. I have no plans of stopping anytime soon and I fully intend to develop WVM until it reaches its planned finish. I'm not sure exactly how long it will take but it's gonna be a while.

Braindrop

It's coming along, not at the exact pace I want it to but progress is being made everyday on it and I'll make an official statement on the progress with numbers and everything soon. 👍

Braindrop

That's sort of what the recent updates have been. 😁 I still feel my workflow is best suited for weeklies as well as my whole mental around releasing. I'm going to stick to trying to release weekly until the 52/52 is up and then I'll think and consider if any changes need to be made.

Alfredo de Jesus Leon

Hola soy nuevo aquí,sabes si el protagonista ya tiene sexo con Jasmine?