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I know you're bored with AIR related articles, but please be patient a little longer, perhaps this is the last time. I hope so.

When loading the main game into the AIR window, I've found there're many things need to be fixed, which seems differences in the specifications.Like above, the commands to change the z-order and to take a hit judgment of the mouse for externally loaded parts don't work at all. Fortunately, I found it works by wrapping the parts with a new object, although I had to modify hundreds of statements.

Also, when loading further external files from the external file like this street TV, the file paths have to be changed.

I've been suffering from a phenomenon for over 10 years that liquid animations (shape-tweens) suddenly break and don't transform properly, but this time I finally found the cause. It seems that when the Flash tool is terminated abnormally, the initial settings are changed and it causes the problem if left them. Perhaps it's a bug that has existed since the earliest Flash. 

BTW, please let me explain again why I'm so insistent on moving to AIR format. I've already mentioned it's a security measure, but my biggest concern is that we won't be able to access save data.The save data uses the notorious Flash cookie (although the bad ones are those who abuse it). So I can hardly think this will be safe forever, as even browser cookies are being eliminated nowadays. Thank you so much for your understanding.

Well, I've fixed up quite a few bugs, and I'll prepare for the release of V1.05, hoping there will be no further fixes. It'll take some more time because the Soft version also needs to be remade.

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Comments

Bob S.

Moving to AIR is a good and logical step for this project.

sawatex

Bob S. thank you so much for your support and understanding!

mk2chung

For the development of software I do not understand at all, so I can only say to you cheer, and continue to look forward to your game updates Translated from deepl

sawatex

mk2chung, thank you so much for your support!

Ninna

a question, have you ever thought about making a futanari option? i'm curious about that

sawatex

Very sorry, but I don't plan to add it in the future.