TCPD Devlog 15: Getting there (Patreon)
Content
I uh... don't have time in this devlog to do a song parody. Just imagine something fun and coding-related, set to the tune of "The One Who's Running the Show" from the amazing digital circus.
Now onto the devlog!
We are getting there! That's right, folks. The changing prisoners' dilemma is nearing full completion. We have groping, cutscenes, changing clothes, and even the transformation ^^
For the next update, it is going to be a bit simpler. Mainly including the bathroom scene for masculine Brandon. Tease and have fun with your new girlfriend. But that is for next month!
For this month, I thought we could show off some of the final areas of the game, the BEDROOMS! Kind of a follow up to this older log
That's right, after the exciting events of the test, Miles/Mila and Brandon/Brandy will need to go home. Meaning you'll get a look at their personal belongings. Well to Miles's room specifically.
It is my belief that a characters room should be the pinnacle of what they are. They spend most of their time there and show a lot of who they are. For example:
MY ROOM! As you can see it is a bit.... messy and barren. Chaotic with the mess and i tend to put off things i dont like. Except for my desk. The workspace is a whole lot cleaner and has TONNES more personality. Having all kinds of trinkets and things for myself. From my grandfathers handkerchief, uni and dnd books, trinkets and more. (ignore the plate i just had lunch)
In short I am messy, chaotic and tend to obsess over my personal space. Hmmm.... Fits a chaotic lil goblin don't you think? :3
Then we get to Miles! The first thing we see when we walk in is HOLY SHIT HOW BIG IS THIS PLACE?!
That mother fucker has a king-sized bed, a corner desk, 3 fucking monitors, AND A FLATSCREEN AT HIS BED!
Wait where does he keep his clothes? Oh, nothing special, JUST A WALK-IN CLOSET!
How loaded is this guy?!
That feeling is exactly what we wanted to convey. Miles (or more accurately his father) is fucking rich. Miles has money to spare and does not mind spending it at all, e doesn't even think that $1000 is that much money
Now to the details. Where it comes to life!
The more observant of you may have noticed this.
That's right! A piano, Miles is a bit artistic and likes to play music! Or.... that is the image he likes to convey. I haven't seen any sheet music anywhere. Have you?
Onto his desk then!
Tidy, clean, but also having boxes underneath. Seems the built-in storage was a bit too small for this guy. Kinda insane considering i don't see a pc. Where is it? BUILT INTO THE MOTHERFUCKING DESK. (No it's not because we forgot to model it. Fuck you)
But... this whole room feels kinda sterile overall, doesn't it? Yeah, it is still a WIP. But it does show just how much you can convey with a few major items. Imagine all the minutiae that can fill it out.
Take this as a lesson. Character design does not stop at just personality and appearance. It extends beyond that! Their environment is the perfect canvas to paint everything on. Not to mention relationships and well... everything else.
I hope you liked this.... different log. It's more into the art of the game instead of the coding but again. Development is not JUST coding. It's everything. Art, Environment, and music included.
Oh. Special shoutout to felicitycn for making the environments!
I'll see you all next time. Alex the code goblin out! goes to play on Miles's pc hehehehehe
P.S: There may be a follow-up log tailored specifically to this one :3