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Subdivision surfaces are piecewise parametric surfaces defined over meshes of arbitrary topology.

It's an algorithm that maps from a surface to another more refined surface, where the surface is described as a set of points and a set of polygons with vertices at those points. The resulting surface will always consist of a mesh of quadrilaterals.

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Pragmatic VEX: Volume 1 - Implementing Catmull-Clark Subdivision - Introduction & Rules [Free Lesson 5]

Subdivision surfaces are piecewise parametric surfaces defined over meshes of arbitrary topology. It's an algorithm that maps from a surface to another more refined surface, where the surface is described as a set of points and a set of polygons with vertices at those points.

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