Khannard route (Patreon)
Content
https://mega.nz/#F!lclzAZKY!aaHukfGuY28pCPGc0S7bSg
About the update:
There are four different endings that foreshadow certain things that will happen in the future. They are NOT changed based on the trial result. There are no good or bad endings, only ones that serve the player best or worst.
As for the trial, there is not really a way for you to fail (game over, I mean), BUT a guilty verdict will have repercussions… As for winning, if the five judges give a not guilty verdict, you will gain Reputation.
Easy way to win: Let the guy explode himself then capitalize on the fear of the Brand.
What’s next?
Now I will focus on Jack Israa’s side of the story. If you choose that one, Diana will be considered a criminal and will attract bounty hunters and guards in general. Don’t think you ever be able to influence politics… Even if you are a Brand’s sympathizer, there will be no choice aside from a blunt approach (IF the opportunity arises and you want to, of course).
Aside from that, what to expect in Israa’s update?
Recruit people for your ship, discover more about Jack, meet Skaal (finally) and control Diana IN THE WORST MOOD she will be in all the game (explanation about that in the future).
Ideas:
I am thinking about a side project. Something a little less plot heavy.
“WHAT!? Are you planning on focusing on-“
No. It’s just a side project. I think I will make a really short demo and see how well received it is… I will be putting a pool about some ideas that I had on some days.
Well, that’s it. Thanks for playing and I hope you enjoy the update, please leave your opinions, bur reports or anything really, in the comments below.